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1000pts armourd company

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1000pts armourd company

Postby will » Fri Jun 02, 2006 7:11 am

1000pts

hq

command tank: lemon russ conquer,hull heavy bolter,extra armour, track guards heavy bolter side sponsons, mine sweeper.
280pts

troops

lemon russ, hull heavy bolter,hunter killer missile

lemon russ demolisher,hull heavy bolter,track guards, hunter killer missile, extra armour.
325 pts

elites

tank ace: destroyer tank hunter, hunter killer missile,mine sweeper
250 pts

tech pries enginseer, 3x technical servitor chimera. 145 pts

total:1000pts


so there you go, can you pleese rate it. >:)
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Postby Socaddict » Fri Jun 02, 2006 10:17 am

first off, drop all the HK missiles. the conqueror is not worth it, as everything it does, an exterminator does better.

too many upgrades, which don't do all that much. Demolisher is HS, IIRC. Laser destroyer isn't worth it, vanquisher does its job better. Or even look at taking the anti tank shells doctrine and plenty of normal russes.

These are my inital thoughts. You need more standard leman russes, and less fancy stuff. Basic russ with just a hull heay bolter comes in at 145 points. Try to get at least two or three of them. They are the workhorse of the AC. A few sentinels might not go amiss, either. Sentinels with armoured tops, lascannons and a HK make nice antitank unit or two. Take them in groups of one or two, so taht even if one is destroyed, it can still claim objectives.
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Postby will » Fri Jun 02, 2006 11:23 am

here is my new army list (its 1500pts to add sugested stuff)

hq

command tank: leman russ exterminator,hull heavy bolter,extra armour, track guards heavy bolter side sponsons, pintel heavy stubber.
262pts

troops

leman russ, hull heavy bolter 145 pts

leman russ,hull heavy bolter,searchlight 146pts


elites

tank ace: leman russ vanqusher
240 pts

tech pries enginseer, 4x technical servitor,chimera extra armour, track guards. 170 pts

fast attack

sentinel squad 1:2xlascannon, all have hunter killer missiles 150pts
sentinel squad 2:2xlascannon, all have hunter killer missiles 150pts
sentinel squad 3:2x auto cannon 100pts

heavy support

basilisk, indirect fire:125pts

total 1488
Last edited by will on Fri Jun 02, 2006 12:45 pm, edited 1 time in total.
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Postby Spack » Fri Jun 02, 2006 11:47 am

What are you taking mine sweepers for? I don't think I've ever seen them used, pretty much a waste of points.

Read the Troops unit again - you can't take a Demolisher (and Soc already pointed that out too).

If you're using the Command Exterminator to get in close, add a pintle mounted weapon - you might as well get a few more shots at BS4 on the move :)

I'd drop the searchlight on the Basilisk too. If you really want one, put it on a basic Troops Russ - that way it can light up a target for the Basilisk to shoot at, without risking return fire at the Basilisk.

Until GW update the IG FAQ, the Techpriest you have is technically illegal as he has too much wargear. The second printing of the IG Codex says they don't count againt the wargear limit, but the FAQ does - and the FAQ overrides the Codex.

I'd recommend considering a Hellhound - they are great for anti-horde use.

And just a tip - your tanks are not lemons 8O
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Postby Zealot » Fri Jun 02, 2006 11:59 pm

my advice would be go easy on the upgrades and get max troops Ig dont have good armour but have numbers remember (wa wa carapace armour sucks lol)
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Postby Spack » Sat Jun 03, 2006 7:34 am

Zealot, it's an armoured company list, not a normal IG list. The basic troop choices have armour 14 on the front :P
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Postby Zealot » Sat Jun 03, 2006 7:41 pm

yea and lol more 14 armour troops
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