1500 list
Idea being that its a space marine demi company out in force, even a little fluffy - devvies arrived in advance, to set up good firing positions, while the rest of the demi company drop pod in the case of tacticals and drop from a thunderhawk in the case of the assault squad.
The tactical squads combat squad on arrival, special weapon/serg in one group, heavy in the other.captain rides with one of them. Heavy sections attempt to hide most of themselves out from enemy firepower, behind the drop pod, exposing just enough of the unit unit to get themselves a cover save, while the heavy weapon can fire at full effect. Assaulty bits attempt to charge, possibly with several of the combat squads at once. Assault squad either drops in or was deployed out of LoS, and uses the distraction of the tacticals to go "its clobberin' time" on an enemy unit or two. Devvies are combat squaded to make the most of dedicated firepower.
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Captain w/ Relic Blade and Storm Shield (145) (Rides with one tactical squad)
Chaplain w/ Jump Pack (115) (Rides with Assault Squad)
10 man Tactical Squad w/ ML, Plasma gun, and Sarg w/ Power Fist, mounted in drop pod (240)
10 man Tactical Squad w/ ML, Plasma gun, and Sarg w/ Power Fist, mounted in drop pod (240)
10 man Tactical Squad w/ ML, Plasma gun, and Sarg w/ Power Fist, mounted in drop pod (240)
10 man Assault Squad, Sarg w/ Power Fist (215)
10 man Devastator Squad w/ 2 Lascannons 2 Heavy Bolters (270)
Total: 1465
Now, I'm stuck on what to spend the remaining 35 points on. Suggestions please?
Now, at 2k points, the force is still quite similar. Two of the tactical squads lose their drop pods, and I add two dreadnoughts. One with a plasma cannon, one with a multimelta, both with heavy flamers. However, this leaves me with 295 points to play around with. Do I add some teleporting in terminotrs, or some vindicators, or even a land raider? I have the models to add in a couple of rhinos as well. Help would be appreciated.