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1500 Kult Of Speed

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1500 Kult Of Speed

Postby Antubis » Wed Apr 15, 2009 5:53 pm

See as I caused the huge debate on cover saves I figured I should show what I have been planning:

Code: Select all
Wazdakka Gutsmek @ 180 Pts

Big Mek @ 90 Pts
  Kustom Force Field; 'Eavy Armour.

Nobz x4 @ 220 Pts
  Big Choppa x4; Shoota/Skorcha Kombi-weapon x4; Stikkbombs; 'Eavy Armour x4; Bosspole; Waaagh! Banner.
Painboy
  Stikkbombs;'Eavy Armour.

Kommandos x8 @ 195 Pts
  Burna x2.
Boss Snikrot

Warbikers x4 @ 100 Pts

Warbikers x5 @ 165 Pts
Biker Nob
   Bosspole

'Ard Boyz x10 @ 210 Pts
   Big Shoota
'Ard Boyz Nob
   Power Klaw; Bosspole.
Trukk
  Boarding Plank; Red Paint Job; Reinforced Ram; Stikkbomb Chukka.

Deffkoptas x3 @ 135 Pts
  Twin Linked Rokkit Launcha x3.

Battlewagon @ 205 Pts
  Killkannon; Armour Plates; Deff Rolla; Grabbin' Klaw; Grot Rigger; Red Paint Job; Wreckin' Ball.


Current tactics are that the Big Mek stays in the Battlewagon at all times, while the Nobz jump out when it gets near something to Skorch and Chop.
Waz' join the four bikes and along with the outflanking 'Koptas, goes tank hunting. Snikrot and his boyz sneak on from behind to kill artillery or such.

What do you think?
"He who fights with monsters should look to it that he himself does not become a monster. "

"If money be not thy servant, it will be thy master"
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Postby Gymbol » Wed Apr 15, 2009 9:31 pm

I hate (playing against) Snikrot. Why such a small squad though?
I wonder if you'd be better off removing one of your bike squads and upping the count in the Kommandos and in the other bike squad?

I also hate (playing against) kopters that get stuck into assault on the first turn. But for that you need power weapons, don't you?
The rule of 40k is "most special rules winzzors (unless your grey knights)" so sayeth me.

(KMB)
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Postby killmaimburn » Thu Apr 16, 2009 9:38 am

Ard boyz and a kustom field together?
nobs not in 2+?
reinforced ram?- are you playing it as helping ramming? (what foolishness is this) :lol:
Kopters are ok.. (they're not in their 1st turn mess you up config which is where they shine though)
It has always been the prerogative of half-wits and fools to point out the Emperor has no clothes, but the Emperor remains the Emperor, and the half-wit remains a half-wit.-The Sandman (The friendly ones)
ruffian4 wrote:Handy fellow, this kmb...Like Ahriman delving the paths of the webway ...
World of ME First try at Apoc Batrep WHAT/WHO is AOS?
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