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2000pts IW for fun, and just to field my Warhound :) (Pt 2)

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Postby Spack » Sat Mar 18, 2006 10:38 am

Final list for the game. Pics are in my gallery


The Lieutenant rides with BP+CCW marine squad in the Rhino. The other 2 marine squads and the havocs provide fire support - the missile launcher squad able to handle both infantry and vehicles as required. Raptors get in up close and personal, ideally to tie up anything that might get into CC with the Warhound (it got pasted by Wyches in it's first game due to being hit with 5 glancing and 2 penetrating haywire hits :(). The defiler sits back and dumps ordnance around the table, but is able to hold it's own should it be assaulted - it replaces the basilisk which is fragile. The obliterators are split up into 1 model units - this allows me to spread them out, maybe deep strike 1 or 2 if i feel like it, and means more enemy units will be tied up shooting at them. Finally the Titan will just spatter vehicles with it's rending and blast weapons - and for good measure it'll move at least 0.1" per turn to prevent automatic hits in CC :P


Code: Select all
HQ
==
1 Iron Warriors Lieutenant @ 50 Pts
   General; Bolt Pistol (x1); Close combat weapon (x1); Frag Grenades; Krak Grenades


ELITES
======

1 Obliterator @ 70 Pts
   Body Weapons; Obliterator Weapons; Slow and Purpouseful
   Daemonic Armour; Daemonic Aura

1 Obliterator @ 70 Pts
   Body Weapons; Obliterator Weapons; Slow and Purpouseful
   Daemonic Armour; Daemonic Aura

1 Obliterator @ 70 Pts
   Body Weapons; Obliterator Weapons; Slow and Purpouseful
   Daemonic Armour; Daemonic Aura


TROOPS
======

Chaos Space Marine Squad (5#, 85 Pts)
   5 Iron Warriors @ 85 Pts
      Close combat weapon (x5); Bolter (x4); Lascannon

Chaos Space Marine Squad (7#, 137 Pts)
   6 Iron Warriors @ 137 Pts
      Bolt Pistol (x6); Close combat weapon (x6)
      Rhino @ [53] Pts
         Combi-bolter
         Smoke launchers @ [3] Pts

Chaos Space Marine Squad (5#, 80 Pts)
   5 Iron Warriors @ 80 Pts
      Close combat weapon (x5); Bolter (x4); Missile Launcher


FAST ATTACK
===========

Chaos Raptors (5#, 188 Pts)
   4 Raptors @ 188 Pts
      Bolt Pistol (x4); Close combat weapon (x4); Frag Grenades; Krak Grenades; Hit and Run
      Daemonic Flight; Daemonic Visage
      Aspiring Champion @ [72] Pts
         Lightning Claw (x2)


HEAVY SUPPPORT
==============

Chaos Havoc Squad (5#, 140 Pts)
   5 Iron Warriors Havocs @ 140 Pts
      Close combat weapon (x5); Bolter (x3); Lascannon (x2)

1 Dreadnought @ 125 Pts
   Dreadnought Close Combat Weapon; Twin-linked Bolter; Twin Linked Lascannon
   Fire Frenzy

1 Defiler @ 175 Pts
   Battle Cannon; Heavy Flamer; Reaper autocannon
   Indirect Fire
   Daemonic Possession


SUPER HEAVY DETACHMENT
======================

1 Chaos Titan @ 810 Pts
   Plasma Blast Gun; Vulcan Mega-bolter
   Daemonic Possession; Dirge Caster


Total Roster Cost: 2000

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Postby Socaddict » Sat Mar 18, 2006 8:31 pm

get us a good batrep with pics, spack.

you know you want to.
Image
Waaargh.
Orks project log here
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Postby Spack » Mon Mar 20, 2006 2:58 pm

Well, it went better than I expected. The Titan spent the whole gaming mowing down units and soaking up railgun fire - my opponent had an entire game of needing 4s on railgun shots and getting 2s or 1s :) The shields went down first time, as expected, but only 1 penetrating hit was managed all game - lost 1 SP and the re-roll stunned the driver. That was the only turn I didn't edge forward a fraction of an inch (just to be sure that there were no auto hits in CC in case of grenades, been there done that never again!). The weaponry excelled itself, nailing almost every hit with the plasma blastgun and mowing down troops with the vulcan - he accounted for a devilfish, the Tau leader, a crisis suit, and the broadside unit, as well as a number of models in a few other squads.

The obliterators were my biggest mistake. The first 2 deployed ready to move forward and lay down fire, and ended up being fire magnets, both dying on turn 2. The third I managed to deep strike into the heart of the enemy, only to forget to fire, but he did manage to squash some annoying fire warriors and flame a few before being doused with a hail of fire. Next time I'll either deep strike 2 of them, or try to advance under cover (this game the centre of the table was quite open except for some trees).

The defiler did OK, dumping ordnance on a few squads, but near the end managed to miss and so didn't finish off the squads. The dreadnought fared little better, shooting up a hammerhead and then ended up with no lascannon and immobilised, and later shot in the back by the some sneaky crisis suits, left as a smoking hulk on the floor.

The raptors were terrible, although it was my own fault for moving them out too soon. They died in a hail of fire from the lone vespid squad.

The Lt and his cc marines didn't too badly, considering they got pinned down in the middle of the table behind their rhino. They managed to break the vespids and then consolidate into the kroot, tying them up for a couple of turns and keeping them away from my marine squads. The rhino lost it's bolter on the first turn, so spent the rest of the game tank shocking a fire warrior squad and ended up being blown up - taking a few of the fire warriors along with it :)

Overall not a bad game - a draw. At the end I still had the Warhound and defiler undamaged, and the marine squad with a lascannon had lost 1 model. The enemy was a bit of a mess - 2 crisis suits (full strength squad), 2 crisis suits (over half strength squad) ethereal and firewarriors (over half strength), 2 fire warrior squads (under half strength), and a mostly intact pathfinder squad (only lost 1 model all game). We worked the difference out at about 100pts in my favour. Considering the risk of the Warhound I was happy with the result :)

Next time I'll definitely try some autocannons, maybe dump the raptors for another marine squad with rhino. I might also take a tooled up Lord - a basic Lt with just 2 weapons doesn't last long.

I didn't get chance to take any pics - just one at the start, and a couple at the end. Check them out in my gallery.
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