Hi, well this is a little list I've come up with, although I don't have all these units at the moment, I hopefully will soon.
HQ
Dante-205pts
Dantes honour guard-342pts (3plasma pistols, chapter banner, jump packs)
Lemartes- 234pts (jump pack, death company.
Elites
Moriar the chosen- 144pts
Furioso-113pts (smake launchers and extra armour).
Furioso-113pts (smake launchers and extra armour).
Troops
Tactical 1-181pts (missile launcher, flamer, vet sergeant w/ krak grenade)
Tactical 2-185pts (missile launcher, plasma gun, vet sergeant w/ krak grenade)
Tactical 3-185pts (missile launcher, plasma gun, vet sergeant w/ krak grenade)
Tactical 4-181pts (missile launcher, flamer, vet sergeant w/ krak grenade)
Fast attack
Landspeeder-65pts (multi-melta)
Landspeeder-65pts (multi-melta)
Landspeeder-65pts (multi-melta)
Heavy support
Dreadnought-143pts (lascannon, heavy flamer, extra armour, smoke launchers).
Dreadnought-143pts (lascannon, heavy flamer, extra armour, smoke launchers).
Baal predator-128pts (Heavy flamers, extra armour, smoke launchers).
Total- 2500pts
Well I plan for my death company, honour guard and landspeeders to deep strike right behind my opponents army, wiping them out from behind. This also means that I can't lose my
HQ until they've fired their weapons. There's a good chance that at least one enemy tank will be blow up by my land speeders, and my opponent's going to want to take out the closest threat (ie, my deep-striking
HQ and landspeeders) giving me chance to get my other units up the field. I also plan to have my furiosos backed up by my tactical marines, who'll provide ranged help.