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 Merchandise




2500pt Blood angel list

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2500pt Blood angel list

Postby ooh_a_chainsword » Tue Apr 11, 2006 3:41 pm

Hi, well this is a little list I've come up with, although I don't have all these units at the moment, I hopefully will soon.

HQ

Dante-205pts
Dantes honour guard-342pts (3plasma pistols, chapter banner, jump packs)
Lemartes- 234pts (jump pack, death company.

Elites

Moriar the chosen- 144pts
Furioso-113pts (smake launchers and extra armour).
Furioso-113pts (smake launchers and extra armour).

Troops

Tactical 1-181pts (missile launcher, flamer, vet sergeant w/ krak grenade)
Tactical 2-185pts (missile launcher, plasma gun, vet sergeant w/ krak grenade)
Tactical 3-185pts (missile launcher, plasma gun, vet sergeant w/ krak grenade)
Tactical 4-181pts (missile launcher, flamer, vet sergeant w/ krak grenade)

Fast attack

Landspeeder-65pts (multi-melta)
Landspeeder-65pts (multi-melta)
Landspeeder-65pts (multi-melta)

Heavy support

Dreadnought-143pts (lascannon, heavy flamer, extra armour, smoke launchers).
Dreadnought-143pts (lascannon, heavy flamer, extra armour, smoke launchers).
Baal predator-128pts (Heavy flamers, extra armour, smoke launchers).

Total- 2500pts

Well I plan for my death company, honour guard and landspeeders to deep strike right behind my opponents army, wiping them out from behind. This also means that I can't lose my HQ until they've fired their weapons. There's a good chance that at least one enemy tank will be blow up by my land speeders, and my opponent's going to want to take out the closest threat (ie, my deep-striking HQ and landspeeders) giving me chance to get my other units up the field. I also plan to have my furiosos backed up by my tactical marines, who'll provide ranged help.
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Postby Socaddict » Sun Apr 16, 2006 9:03 pm

Drop the special characters. A normal chaplain with DC and a normal commander are far better, point for point.

Moriar is pretty useful, I would agree, but drop the other dreads and take more landspeeders, and go the heavy bolter / assault cannon route (the AC is actually a better tank killer at range than the MM, except against monoliths).

Drop the krak grenades from the vet sergeants, take powerfists instead. flamres and missile launchers are pointless, more plasma guns would be a better idea. Don't bother with smoke launcehrs on the dreadnoughts, and a lascannon and heavy flamer is not a good combination. You want them either optimised for shooting (LC/ML) or for CC (furiso).

Thats what I can think of at the moment, as an ex-BA player.
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