Chaos throw around lists..
Posted: Wed Oct 03, 2012 6:41 pm
So just looking at moving over things I've had.. the only thing not moving over is fabius.. addition in a box. But all the rest is up for some sillys inc digging out my brettonians/undead for some cultist action.
So first ever try..using the abbaddon combo that everyone is raging about webside.
Abaddon-265
Troops (inc chosen cos of abbaddon)
10 chosen 4 melta in rhino- 255
10 chosen 4 plas mark of khorne on foot 260
35 cultists sit with abbaddon for all his stealhty pants goodys.150 pts
Chaos bikers 2 +1 champ, 2 plas +combi plas=110
Chaos bikers 2 +1 champ, 2 plas +combi plas=110
10 Raptors, 2 melta, +1 gift of mutation mark of khorne. 230
Trilas pred 140
quad autocannon havoc squad 115 (meh old skool missile launchers)
quad autocannon havoc squad 115
1750== thats pretty cheap.. I had to keep adding units to make it there.
Remember folks unit prices GOOD.. wargear and specific breakdown prices= BAD
About the only thing I nash my teeth about is, I was led to believe 1 out of 5 may have whereas its still the if you end up with more than X you unlock one more.. I haven't seen anything that allows ..for example 20 strong of raptors to take 4 weapons.. which I thought chaos really needed to make large squads takable.
So first ever try..using the abbaddon combo that everyone is raging about webside.
Abaddon-265
Troops (inc chosen cos of abbaddon)
10 chosen 4 melta in rhino- 255
10 chosen 4 plas mark of khorne on foot 260
35 cultists sit with abbaddon for all his stealhty pants goodys.150 pts
Chaos bikers 2 +1 champ, 2 plas +combi plas=110
Chaos bikers 2 +1 champ, 2 plas +combi plas=110
10 Raptors, 2 melta, +1 gift of mutation mark of khorne. 230
Trilas pred 140
quad autocannon havoc squad 115 (meh old skool missile launchers)
quad autocannon havoc squad 115
1750== thats pretty cheap.. I had to keep adding units to make it there.
Remember folks unit prices GOOD.. wargear and specific breakdown prices= BAD
About the only thing I nash my teeth about is, I was led to believe 1 out of 5 may have whereas its still the if you end up with more than X you unlock one more.. I haven't seen anything that allows ..for example 20 strong of raptors to take 4 weapons.. which I thought chaos really needed to make large squads takable.