by killmaimburn » Mon Oct 26, 2009 4:05 pm
Warboss Attack squig(+1att) Cybork body(5++)Powerklaw on a Bike=150 Rides with9 Nob bikers on bikes with stick bombs (frags)571 pointsPower Klaw, Waagh bannerPower Klaw, Boss polePower KlawBig Choppa, rokkitBig Choppaflamer ammo runtflamerammo runtPainboyBig mek with kustom force field (85)with9 boyz shootaz 1Nob with claw and bosspole=100 inBattlewagon, bigshoota.deffrolla,armour plates/extra armour,grabbing claw and boarding plank=1359 boyz shootaz 1Nob with claw and bosspole =100 inBattlewagon, bigshoota.deffrolla,armour plates/extra armour,grabbing claw and boarding plank=1359 boyz shootaz 1Nob with claw and bosspole =100 inBattlewagon, bigshoota.deffrolla,armour plates/extra armour,grabbing claw and boarding plank=135I think its 11 points over
ruffian4 wrote:Handy fellow, this kmb...Like Ahriman delving the paths of the webway ...
by ruffian4 » Tue Oct 27, 2009 7:36 am
killmaimburn wrote:If this is a masked ball, then the other bits of him are off spiking the teachers punch.
by killmaimburn » Tue Oct 27, 2009 7:44 am
by Ljundhammer » Tue Oct 27, 2009 9:31 am
by killmaimburn » Tue Oct 27, 2009 10:32 am
by Ljundhammer » Tue Oct 27, 2009 10:52 am
killmaimburn wrote:Burners are odd.http://www.warseer.com/forums/showthrea ... light=burnAnd cause quite a spat in the ork tactics between krootman and meri going tooth and claw for a few pages.If they have that guy that infiltrates behind you.. they are vicious, if you are scared of power weapons.. you just need to make sure they never charge you (or that your opponent is an idiot and flames you thus barring himself from using the power weapons- this can be done by provatactively forming your models into a perfect flamer shape) 3attacks on the charge WS4 (can waagh) int2 (+1furious charge)str 3(+1 furious charge)So for you..if they get within 18..your looking to you Int4+ inflicting some wounds (6+ save is a joke thus balancing their 15 points each)If they come on the back *you* will normally be in a landraider immune.
killmaimburn wrote:I believe that IF your LRs pop your infantry would be more scared of lucky lootas..as you can't really dodge them and 2+s fail under weight of fire
killmaimburn wrote:The squads in my list are just some soft squidy bits to put in the battle wagons similar to the DAVU eldar technique.(for those who don't follow every tactica.. thats Dire avengers as vehicle upgrade (to scoring)..with the side benefit that they can attack you (shooty and hand to hand) whilst staying in their little tonks !
killmaimburn wrote:BUt yeah I just threw some stuff together to play dodgems really.. Do you want to try to sketch out with points gavs list?
by killmaimburn » Tue Oct 27, 2009 11:11 am
Ljundhammer wrote:But that's not the strength of the Battle Wagon list. The whole point of the Battle Wagon is that it's an assault delivery system. If they survive after that it's a bonus. I'm not sure they are survivable enough against fast units to camp out on objjectives & they certainly don't kill enough to warrant it.
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