by LordMalekTheRedKnight » Mon Mar 16, 2009 6:56 pm
Gymbol wrote:You counted the building as 'open topped' but didn't actually place the models up there?
by timewizard » Mon Mar 16, 2009 8:00 pm
by Gymbol » Mon Mar 16, 2009 8:52 pm
by timewizard » Mon Mar 16, 2009 8:55 pm
Gymbol wrote:Ah, ok. So, even though you can 'see' them, you can't see them so they can go 12" away from the nearest model.
by Gymbol » Mon Mar 16, 2009 9:10 pm
by LordMalekTheRedKnight » Mon Mar 16, 2009 9:13 pm
Gymbol wrote:Well, if the enemy unit can't see them, then you can place infiltrators 12" from the enemy inside or on top of a building, instead of 18"
by timewizard » Mon Mar 16, 2009 9:24 pm
Gymbol wrote: You've got models on top of the building to show where the unit is and to take advantage of the parapet for shooting. But to my mind, they are more in the nature of placeholders than actual members of the unit. You can't shoot the unit in the building, because you can't SEE the unit in the building, right?
Gymbol wrote: Well, if the enemy unit can't see them, then you can place infiltrators 12" from the enemy inside or on top of a building, instead of 18"
Gymbol wrote: I probably ought to spend more time parsing my postings.Nah. Ready Fire Aim! That's my motto.
by Gymbol » Tue Mar 17, 2009 1:14 am
LordMalekTheRedKnight wrote:its also worth clarifying what happens when a Template Weapon is fired at a building and touches a Parapet without touching a Fire Point (or if the building doesnt even have Fire Points). the parapet rules dont actually say that the rule for hitting a Fire Point with the Template applies... so i wouldnt try to spring this on someone midgame. (snippage)can a unit in a Transport Vehicle spot Infiltrators using a Fire Point?
by LordMalekTheRedKnight » Tue Mar 17, 2009 1:26 am
Gymbol wrote:1..Why not assume the parapet is a fire point for template purposes?
Gymbol wrote:2..And for the unit in the transport, I think that matters not. The transport is a unit, and has its own line of sight which would affect infiltrators whether there was a unit inside or not.
Gymbol wrote:3..And besides which all of that, doesn't the rule for LOS & 18" apply to ALL units on the field? You can't place an infiltrating unit less than 18" from a unit that can't see it, if another unit on the field CAN see it.
Gymbol wrote:4..What about during night fighting missions? Can you place a unit closer than 18" if no one can 'see' it because their 2d6x3 isn't big enough?
by Gymbol » Tue Mar 17, 2009 2:52 am
LordMalekTheRedKnight wrote:Gymbol wrote:1..Why not assume the parapet is a fire point for template purposes?personally i would be OK with that, but its a RaW thing.
LordMalekTheRedKnight wrote:Gymbol wrote:2..And for the unit in the transport, I think that matters not. The transport is a unit, and has its own line of sight which would affect infiltrators whether there was a unit inside or not.but the unit might have better/different LOS than the Transport, if they could use Firepoints for this purpose.
by timewizard » Tue Mar 17, 2009 3:02 am
Gymbol wrote: Uhm... where is the definition of fire points?
by Gymbol » Tue Mar 17, 2009 3:18 am
by LordMalekTheRedKnight » Tue Mar 17, 2009 10:34 am
Gymbol wrote:only way this could happen would be fire points outside the hull. Or higher than the hull, or something like that.
Gymbol wrote:So we still don't really know _what_ a fire point looks like, but we know a parapet isn't one. Probably. (grins)
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