well.. its not he list i may would prefer but its also a question of money. this list isnt working so well and i need to change it. armys with many tanks are my biggest problem. so maybe 2 more heavy destroyers?
so what do you think?
Unit Name ##
WS BS St To Wo In At
Ld Save Cost
Tomb Spyder #1 (TombS) 1 2 2 6 6 2 2 2 10 3+ 110
Hover; Monstrous Creature; Fearless; Artificier;
Tomb Spyders are deployed as a single unit but do
not have to be placed together, and operate as
independent units.; Claws; Particle Projector
Tomb Spyder #2 (ExTS) 1 2 2 6 6 2 2 3 10 3+ [55]
Claws
Heavy Destroyers (Heavy Suppor 1 4 4 4 5 1 2 1 10 3+ 65
Necron; Jetbikes, may move and fire heavy
weapons; Heavy Gauss Cannon
Monolith (Heavy Support) 1
BS: 4 Front: 14 Side: 14 Rear: 14 235
Living Metal; Ponderous; Deep Strike; Gauss Flux
Arc; Particle Whip
#Power Matrix Cannot be disabled by "Weapon Destroyed", and may [0]
be used even if Monolith moves, or is shaken or
stunned. One unit of eligible necron warrior
reserves must enter through portal during
movement phase. If there are no eligible reserves
then a unit with necron ability and attached lord
(within 18") may teleport through portal
(allowing a 'We'll Be Back' re-roll) during the
movement phase or it may fire the particle whip
during the shooting phase.
Warriors (Troops) 12 4 4 4 4 1 2 1 10 3+ 216
Necron; Reserves; Gauss Flayer
Warriors (Troops) 12 4 4 4 4 1 2 1 10 3+ 216
Necron; Reserves; Gauss Flayer
Flayed Ones (Elites) 6 4 4 4 4 1 4 2 10 3+ 108
Necron; Infiltrators; Always can Deep Strike;
Move through cover; Terrifying Visage; Claws
Immortals (Elites) 7 4 4 4 5 1 2 1 10 3+ 196
Necron; Gauss Blaster
Necron Lord (
HQ) 1 4 4 5 5 3 4 3 10 3+ 200
Necron; Independent Character; Staff of Light
Resurrection Orb Any unit, with the Necron special ability, which [40]
has a model within 6" (including the Lord
himself) may attempt "We'll Be Back" rolls even
if they were killed by weapons that were twice
their toughness, or weapons that allow no armour
saves.
Veil of Darkness Instead of moving, the Necron Lord can use the [60]
Veil of Darkness. He and one unit with the necron
ability within 6" are removed from the tabletop
and immediately Deep Strike back in. Enemy models
are left behind.
Destroyers (Fast Attack) 3 4 4 4 5 1 2 1 10 3+ 150
Necron; Jetbikes, may move and fire heavy
weapons; Gauss Cannon