Login

Username:


Password:


Remember me



Forgot Password?




 Merchandise




A GAME HAS BEEN PLAYED!!! OMG OMG...

Got a batrep? Post it here

A GAME HAS BEEN PLAYED!!! OMG OMG...

Postby killmaimburn » Mon Oct 01, 2012 10:50 am

DEATHWING vs Bloodhammer in 6th
Sit back and enjoy content..
Image

Mission, capture the relic/football thing, conventional 12” in setup, night fighting.
We both got the +1 to charge range warlord trait.
Game only lasted 90 minutes(+ smoke breaks)… fastest game thus far.

1850 ish.
I had
Librarians with prescience rerolls and mechanicum breakium.
2 Priests with jump packs inferno pistols power swords (ap3 boo)
3x10 assualt squads 2 melta power fist
5 man ASM in drop pod with melta gun
Scouts cloaks missile melta bomb.
2MM attack bikes
2 MM attack bikes
Las auto cannon pred
Las auto cannon pred
Rifleman


Problems-
Ap3 power weapons..
Removal from front= anti CC.
FNP is less good.
Turboboosting is less good.
Cover is less good.
Furious charge is less good.

Advantages- true T5 on bike, requires str10 toID

He had
Squad of thundernators with CML
squad of thundernators with CML
squad of thundernators with CML
Landraider crusader
Landraider crusader
Dreadnoughts with assault cannon
Dreadnoughts with assault cannon
1 Belial.

Problems- He had 99 problems but deathwing wasn’t one. (well as previously mentioned in other batreps.. he has gone from 5-6 denial units to 3 units.)
Remember where you see termie= thundernator.. where you see a dreadnought= donkeycannon dread.

Ljundhammer goes first, I fail to seize the initiative.
Turn 1




He moves forwards gets the ball moves back a bit and shoots me.—oww.
Image
I send my bikes up flanks, scouts stay so hidden you can’t actually see themin any photo till turn 5 but they are hiding on the FARFAR right. My pod lands 4”s off.. but I make it intodouble dice range.. nothing, just impacted on the surface..(stay back for your attack run red leader!!!) Lasplas and riflemen take out his assault cannon dreadnought.. first blood to me.
I fail to make charge range, Don’t forget that’s with the +1, I really rolled pitifully.
But at least I killed the guy holding the ball.(dropped/fumble crowd goes wild)

Image
Turn2
Its on now chaps.. He shoots my bikes..but they still stand (true T5)..he makes the charge I could not..
Can you spot the 600 point difference between these two pictures?
Image
Image
My turn 2 I send in my 3rd assault squad into a weakened termie squad (lots of point blank melta to the face first.I either draw or lose combat to 2 thundernators.. shucks.
Image
TURN 3
He brings his left hand termie squad back (ignoring the bikes teasing him).. into the giant combat on the ball.. his dreadnought takes out the distraction pod guys
ImageHe also sends in a squad to take out my right flank MM bikes
Image
I'm melting I'm melting, oh what a world!! (LH reminds me that having been locked in unpleasant combat all this time I could have opted to fall back..like the grated cheese brain I am, I see nothing wrong with this and so opt to fail and fall back)... (WRONG CODEX RULES!!!!)
Image
Not far fallback though... typical die for me this game.
Image So this is me falling back
Image
And this is me regrouping (kisses arse of bloke who got rid of chasing mechanics) moving off to the far right and taking out a landraider, whilst the bikes swoop in from the left and take out the other.. the laspreds take out a few termies.. 1 very brief turn..about 700 points of his army melted.. Its so sudden he doesn't notice the game has changed at all.(melta guy tops himself in the resulting inferno.. V fluffy.. but I've got to stop sniping out my own melta constantly if I want to do anything in 6th ed)
Image
TURN4
Oh he Mad now. Sends squad back to deal with the bikes (behind the chimney) sends a squad to deal with the ASM who took out the raider.. and battle of the warlords is down to bare bones.
Image
Naturally he wins all the combats(slay the warlord to him).. but oooh look, isn't he light on the ground now.. and he still hasn't spared a unit to actually PICK UP THE BALL.
Image
I sit back and shoot with the 2 laspreds, the rifleman and the scouts (who are slowly thinking about heading towards the middle..maybe.
Image
TURN5 He shuffles his squad forwards to get the ball but also stay near cover..
Image
ImageI take down belial and the guy holding the ball (closest)..with wall of shots ..inc the scouts moving and shooting with 6s
Image
Ball is a FUMBLE no 3 points anywhere..

End turn 5 I roll a dice it’s a 2
Game end
I win 2:1 (first blood (that dreadnought remember..and slay the warlord vs Slay the warlord).
:besos We didn’t see that coming. :besos (we both thought I was toast at the end of turn1/deployment and him going first with ball)

I owe it to..distractions.. and apparently LH could have done some horrific consecutive passing thing some blog taught him, but I didn't understand.
Other 6th ed batreps here
Barely even lurking..
ruffian4 wrote:Handy fellow, this kmb...Like Ahriman delving the paths of the webway ...
World of ME First try at Apoc Batrep WHAT/WHO is AOS?
User avatar
killmaimburn
Now Vanus Clade
 
Posts: 6581
Joined: Fri Sep 21, 2007 12:00 am
Location: Nottingham, mid-land
Blog: View Blog (1)

Re: A GAME HAS BEEN PLAYED!!! OMG OMG...

Postby ruffian4 » Mon Oct 01, 2012 11:39 am

Dammit, the good guys won. Who was Ayoade playing again?

I won the barbeque game vs Caspar after being on my arse for 3 turns ... spell checker is telling me I spell arse wrong. Twice.
killmaimburn wrote:If this is a masked ball, then the other bits of him are off spiking the teachers punch.


DEATH WATCH DEATH RATTLE DEATHS DOOR AINT I DIED ENOUGH BEFORE?
User avatar
ruffian4
4th dan imbecile
Sorceror
 
Posts: 3065
Joined: Sun Dec 09, 2007 12:00 am
Location: Twat hq.

Re: A GAME HAS BEEN PLAYED!!! OMG OMG...

Postby Ljundhammer » Mon Oct 01, 2012 12:00 pm

I blame the dreadnaughts - they really are carp.

And I had 4 CML terminator squads

My total list was 1,820 - not bad for "enhanced thinking" mathematics!

I'm not entirely sure where my army went, they seemed to get bored & wander off in turn 3...
When in deadly danger
When beset by doubt
Run in little circles
Wave your arms and shout
- parody of the litany of command
User avatar
Ljundhammer
Brother-Captain
Brother-Captain
 
Posts: 1563
Joined: Mon Oct 01, 2007 12:00 am
Location: Nottingham - the North

Re: A GAME HAS BEEN PLAYED!!! OMG OMG...

Postby mattjgilbert » Mon Oct 01, 2012 12:04 pm

So a quicker game and 5 turns not simply ending after 3 or 4. Are all your games heading back to "normal" now you are both getting the hang of the rules?
User avatar
mattjgilbert
BladeDancer
Daemon Prince
 
Posts: 5847
Joined: Wed Sep 19, 2007 12:00 am
Location: Worthing, UK

Re: A GAME HAS BEEN PLAYED!!! OMG OMG...

Postby killmaimburn » Mon Oct 01, 2012 12:57 pm

I fear not.. whilst I wish I could say teething problems vanish at game 14(ish) and all my woes were just my noobyness, it not.
We played lists we knew,with low model counts,we played stupid(e.g. all my melta had killed itself by standing in front) we played a mission demanding us be within 12"s of the middle with all our stuff at all times,and when there was a problem we just smashed through it rather than unpicking it- hurling 30 meq into 10 terminators turn1/2 is a very good way to remove most actions from phases of the game :D

For me the FAQs have created 6.05 and I'm still struggling with the new new edition.
We'll see with next ones I guess. Frog/Mr6 says he'll play next week (lost a job found a job, lost a job found a job)
I need to write a list that actually fulfils all the reigned back 6th ed concepts and is 6th-edy.. then learn to play it..(got about 2 weeks?)
Barely even lurking..
ruffian4 wrote:Handy fellow, this kmb...Like Ahriman delving the paths of the webway ...
World of ME First try at Apoc Batrep WHAT/WHO is AOS?
User avatar
killmaimburn
Now Vanus Clade
 
Posts: 6581
Joined: Fri Sep 21, 2007 12:00 am
Location: Nottingham, mid-land
Blog: View Blog (1)




Return to 40K Battle Reports




 Social Links