Ok so let see, played a bunch of epi lists..
Game 7 1850Epidimemus + 15 Plague bearers + a demon prince with wings
Lord MON, 20 cultists stubberx2 aegis wall with quadgun
4 spawn of nurgle 4 bikes of nurgle (1 melta)
5 plague marines 2 melta.
3obliterators,2obliterators 5 havocs autocannon all MON..
Against deathwing got a surprise victory, ignored landraiders.. just kept shooting the crap out of troops endlessly (whilst epi and crew hungout boring corner of table on a safe objective)
LH suggested dropping the bikes and the
DP for more spawn (I disagree but still did it)
Game 8 1850 ,pitched battleEpi and 15 plaguebearers (certain to turn up turn 1)
Lord,20 cultist ,aegis line quad gun
2x3spawn 1x5 bikers..2 melta.
3 oblits,2oblits 5 autocannon havocs of nurgle..
This got close.. but I think was a draw??? – (I’m getting dim memories of deathwing false flanking me and having to run my cultists across the board with the worst luck, IRRC he passed all 18 invulerables from mass plasma cannon or something and I failed to passed any 3+ from stormbolters to bikes leaving me at 1:1 model count against deathwhinge at the end of turn 1. The more I think about it I think it was acrushing one sided defeat., hopefully I shall forget again soon.
Basically epi works.. MON everywhere, cover your tank killing stay mobile win.
Then 2 games that shall live on in infamy infamy they’ve all got it in-fa-my.
Game 9 1500sHorrendously expensive sorcerer Puppetry and Ummmmmm? (yay Ummm is back) (WTF he only has 2 wounds??)..with 20 cultists heavy stubbers aegis wall quad gun.
10 Khorne bikers of evil.(vets reroll charge range etc)
10CSM 2 plas, sarge has combi plas rhino has combi plas icon etc etc 280 points (WTFFFFFFF how much..must not drunk list make)
2 defilers with super slashy reduce
WS extra attack 440points..
Hellbrute of useless, to provide cover for defilers…
Against dual vendetta 6 chimera 2 blob guard.. kick their assess I have enough anti flyer to make them die before they know whats happening the blobs stay too far back in the chase the egg objective game..player tries castling against new ordinance that takes a heavy toll on his tanks..secured game(although sticky squeltchy seats were had.. e.g. when he stole the initiative and all my bikes could perfectly fit under 1 basilisk template, which scattered horribly instead- that and generally having HALF my points in 2xav12 and 1x10man meq unit).
Game10 1500Sorceror slightly cheaper, 20 cultists stubber,aegis quad.
10
CSM plas plas combiplas fist rhino 250 something yuk..
10 bikers of khorne lightning claw(no melta)
3 spawn MON
5 havocs 4 autocannon.
2 defilers with all the trimmings 230 each..
Vs Stunty (scouring mission= different
VP objectives,lengthways again ..always lengthways sigh)
2 landraiders 5 assualt termies 2 tacticals, vindie, predator
I’m sat on a 1, and beside a 2. He’s sat on a 4 and a 3..damn, run towards him then I guess.
He pops a defiler first shot of turn 1, I have nothing that can hurt his landraiders, and termies except for lone defiler in close combat.(whoops list foible)
Spawn run and take out vindie and tacticals in
CC (lush)
Bikers tarpitted to death by powermaul wielding libby and lightning claws (he lost his thundernators to overwatch..I lolled) I can’t get by his 2+ he can’t roll passed my T5, take 4 game turns to eat me.
Sorceror constantly casts invisibility on remaining defiler for 2/3+ cover saves..however LH and stunty point out that I’m out of my tree having believe he gets hulldown and then his demon invulnerable.. like a ward save..(can anyone find out where I became so convinced it worked like that???meh..I was most shamed)..fortunately it was only 1 glance different due to awesomeness of invisibility.(honest honest pleas no, put down the shovel, I have no idea how I was 100% convinced please, mercy nooooooo.)
Anyhow, defiler still takes out combat squad landraider and gets him scared on his left flank, who actually melt to persistant autocannon hail, his 2x5 man squads holding all the game points have melted away, I have a spawn sat by the hightest (scouring
FA score)..and a 10 man tactical by the crappy low value thing, I have slay the warlord (with the last turn, who was also scoring due to traits)he has first blood.
But yeah.. dem defilers, ermm. Soz..
Next up LH has convinced me to rotate again so I’ll be doing an MSU, I can’t decide yet between rhino spam or drop ..but its going to be recombobulated meat whichever.
I’m thinking my utter lack of melta is a bit sucky if both regular players are just going to constantly deathwing me, so must have the melta back, and since I’ve scared them all off using flyers I can dump that tart.
So first draft MSU chaos at 1500 (shhh don’t tell em)
Sorceror level2=110 Warlord
Sorceror level2 (2 wounds???pah drop termie armour and double wounds instead)=85
20cultists 2 heavy stubbers-100
5CSM BP+
CCW 1 melta,veterans rhino=130
5CSM BP+
CCW 1 melta,veterans rhino=130
5CSM BP+
CCW 1 melta,veterans rhino=130
5CSM BP+
CCW 1 melta,veterans rhino=130+melta bombs5
3 bikes 2 melta, MOK, veterans=99 points
3 bikes 2 melta, MOK, veterans=99 points
3 bikes 2 melta, MOK, veterans=99 points
2 obliterators MON=152
5 havocs autocannon=115
5 havocs autocannon=115
1499
(I'm not convinced myself really..but in big guns and scouring thats a lot of scoring)