by Baragash » Mon Mar 08, 2010 11:46 am
by Socaddict » Mon Mar 08, 2010 12:04 pm
by Baragash » Mon Mar 08, 2010 12:30 pm
Socaddict wrote:Essentially split into two teams (order and disorder?), a tree system, but with points. I think you would need more structure, because if someone wins their battle in one game, then goes to play a different player for their next, they will need something to account for different results.Ether team tree, with slight benefits, or set missions, with benefits.Making sense?
by Socaddict » Mon Mar 08, 2010 12:32 pm
by Ljundhammer » Mon Mar 08, 2010 12:40 pm
Socaddict wrote:Alternatively, if we're going to have a great big apoc game or similar on the sunday or monday, just tally up each round, and use that total w/l/d score for some smallish benefits for that game?
by killmaimburn » Mon Mar 08, 2010 2:40 pm
ruffian4 wrote:Handy fellow, this kmb...Like Ahriman delving the paths of the webway ...
by Baragash » Tue Mar 09, 2010 8:35 am
by cgra1 » Tue Mar 09, 2010 11:05 am
by Socaddict » Tue Mar 09, 2010 11:19 am
by Baragash » Tue Mar 09, 2010 11:59 am
by Baragash » Fri Mar 19, 2010 8:48 am
by Ljundhammer » Fri Mar 19, 2010 9:30 am
by BANE » Fri Mar 19, 2010 2:40 pm
by Baragash » Mon Mar 22, 2010 3:06 pm
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