by Daimyo52 » Wed Nov 25, 2009 11:55 am
by mattjgilbert » Wed Nov 25, 2009 12:23 pm
by Baragash » Wed Nov 25, 2009 12:30 pm
by mattjgilbert » Wed Nov 25, 2009 12:48 pm
by timewizard » Wed Nov 25, 2009 1:02 pm
by LordMalekTheRedKnight » Wed Nov 25, 2009 1:06 pm
MEASURING DISTANCESUnlike other vehicles, skimmers have transparent ‘flyingbases’ under their hull. As normal for vehicles, distancesare measured to and from the skimmer’s hull, with theexceptions of the vehicle’s weapons, access points andfire points, which all work as normal. The skimmer’sbase is effectively ignored, except when assaulting askimmer, in which case models may move into contactwith the vehicle’s hull, its base or both.
by timewizard » Wed Nov 25, 2009 1:11 pm
by mattjgilbert » Wed Nov 25, 2009 1:31 pm
by LordMalekTheRedKnight » Wed Nov 25, 2009 1:32 pm
MOVING WITHIN RUINSOnly certain troops are capable of clambering to theupper levels of ruins. Accordingly, only infantry, jumpinfantry, jetbikes, monstrous creatures and walkers maymove on the upper levels of a ruin – and only if themodel can physically be placed there. Other units mayonly move on the ground level of the ruin.
by timewizard » Wed Nov 25, 2009 1:40 pm
LordMalekTheRedKnight wrote:On the topic of 3" floors - this wont always be true, since ruins can be homemade etc, but yes, it is the "standard" (if there is one).Cheers ~ Tim
by LordMalekTheRedKnight » Wed Nov 25, 2009 1:55 pm
by timewizard » Wed Nov 25, 2009 2:20 pm
by mortiferum » Wed Nov 25, 2009 3:45 pm
by mattjgilbert » Wed Nov 25, 2009 3:51 pm
by Baragash » Wed Nov 25, 2009 4:10 pm
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