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Game-Over: Ultimate Easter Egg

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Game-Over: Ultimate Easter Egg

Postby Gymbol » Sun Apr 12, 2009 3:35 am

I don't want to post this in the rules section, because it is just too silly. But I do think it bears mentioning SOMEWHERE.

=======
Tank Shock: P68. Apparently NOT a normal move. Instead, 'declare how many inches the vehicle is going to move'.

I've looked and can find only 1 mention of a 'maximum' move. P57: "moving a maximum of 12" may seem relatively slow". This paragraph is a description not a proscription. (ie. fluff)

There is also the section on ramming P69 that says 'must move fast as possible'. Which means what? The rule has no exception for running out of move in the ram. It says, apparently, that you may not hit the vehicle, but that could be because of impassable terrain, or failing a dangerous terrain test or something else.

Stationary, combat speed, cruising speed, road speed, flat out and skimmer flat out are all defined, but nowhere is a 'maximum ever possible' vehicle move mentioned.

Apparently, tank shock is a special kind of unlimited distance move. Just declare you are going to tank shock 48" in that direction and do so.

So, load all your marines in their rhinos, and tank shock that back unit on the opponent board edge in the first turn.
The rule of 40k is "most special rules winzzors (unless your grey knights)" so sayeth me.

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Postby Angelwing » Sun Apr 12, 2009 3:50 am

*reaches for whippy stick*
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Postby Gymbol » Sun Apr 12, 2009 4:03 am

Oh my. Maybe I DO need to make it a point to get over there soon.
The rule of 40k is "most special rules winzzors (unless your grey knights)" so sayeth me.

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Postby Antubis » Sun Apr 12, 2009 4:11 am

Ramming does indeed say you must move as possible, then again pg57 just above the maximum bit, says about moving 6"-12" "This represents the vehicle..." "...moving as fast as possible" so plrlrlrlr. (That was me blowing a raspberry)
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Postby timewizard » Sun Apr 12, 2009 2:26 pm

ditto - :P
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Postby Gymbol » Mon Apr 13, 2009 3:18 pm

Antubis wrote:then again pg57 just above the maximum bit, says about moving 6"-12" "This represents the vehicle..." "...moving as fast as possible" so plrlrlrlr. (That was me blowing a raspberry)


So, you take _my_ reference, cut some of it off, and then think you are going use it to disprove my statement? (definitely need a facey with a single raised eyebrow. second time in as many days when I would've liked to use one.)

And, at least when _I_ do it, it makes a sound more like 'thlllbbbrttt^^^^' so yours needs a few more b's & t's.
The rule of 40k is "most special rules winzzors (unless your grey knights)" so sayeth me.

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Re: Game-Over: Ultimate Easter Egg

Postby timewizard » Mon Apr 13, 2009 4:43 pm

Happy Easter Gymbol! How can I answer this, let me count the ways.

Gymbol wrote: I don't want to post this in the rules section, because it is just too silly. But I do think it bears mentioning SOMEWHERE.

=======
Tank Shock: P68. Apparently NOT a normal move. Instead, 'declare how many inches the vehicle is going to move'.


Actually, the rules say that when you move a tank, you can attempt a tank shock attack instead of moving normally. The exception is that you can move through enemy models. If there was an exception to the maximum speed of the vehicle, it would say so.

Gymbol wrote: I've looked and can find only 1 mention of a 'maximum' move. P57: "moving a maximum of 12" may seem relatively slow". This paragraph is a description not a proscription. (ie. fluff)


That just backs up the third bullet point of moving more than 6 and up to 12". This is the maximum speed of a vehicle. This is the general rule. The rules then go on to give specific exceptions, move on road gain up to 6", fast vehicles, etc.
You did find the relevant rule. 12" is the maximum distance a vehicle moves. Similar to jump infantry that can move up to 12". That is their maximum speed if they use their packs.

Gymbol wrote: There is also the section on ramming P69 that says 'must move fast as possible'. Which means what?


It means what is says :roll: but it actually doesn't say "as fast as possible" it says "...at the highest speed it is capable of." which could be different for a normal vehicle, one on a road, a fast vehicle, etc. I don't think this needs explaination.

Gymbol wrote: Stationary, combat speed, cruising speed, road speed, flat out and skimmer flat out are all defined, but nowhere is a 'maximum ever possible' vehicle move mentioned.


Sure it is. See page 57 under "vehicles and movement" and "roads", page 70 under "moving fast vehicles", and page 71 under "moving skimmers". You can find the maximum distance easily, it is always preceeded by the words "up to" then the rules specify the maximum number of inches.

Gymbol wrote: Apparently, tank shock is a special kind of unlimited distance move. Just declare you are going to tank shock 48" in that direction and do so.


It is a special kind of move, but nothing has unlimited distance, except maybe Dr. Who :wink:

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Postby Gymbol » Tue Apr 14, 2009 3:34 am

(You all know, I'm not serious about this... right? The entire argument is logically preposterous. Yet I enjoy this a lot, so!)

timewizard wrote:Happy Easter Gymbol! How can I answer this, let me count the ways.

At least you didn't have to take off your shoes like I do when counting the ways.
timewizard wrote:If there was an exception to the maximum speed of the vehicle, it would say so.

hm. Given the initial silliness factor of my proposition, this is actually a valid argument. I'm not sure it would be for a less-silly statement though. There are a number of rule conflicts where an 'exception' would resolve the question but none are given. As an example, look at all the discussion that is ongoing about ork defrolla rams and how ramming is/isnot tank shocking.

timewizard wrote:
Gymbol wrote: I've looked and can find only 1 mention of a 'maximum' move. P57: "moving a maximum of 12" may seem relatively slow". This paragraph is a description not a proscription. (ie. fluff)


That just backs up the third bullet point of moving more than 6 and up to 12". This is the maximum speed of a vehicle. This is the general rule. The rules then go on to give specific exceptions, move on road gain up to 6", fast vehicles, etc.


You indeed are correct. Each of the other 'movement modes' gives the modified distance available as maximum for that type of movement.

But, if 'tank shocking' were indeed a movement mode previously unlisted, and they intended no maximum movement, then they would not have listed such.

As an example of previously unlisted items, consider ruins. The fair consensus on this board is that ruins are a 5'th terrain type and not any of clear, difficult, impassable, building that were literally spelled out. You don't NEED to list ruins as a new terrain type, it is possible to achieve all the effects listed without resorting to a new type, yet that is what we do. Why not list tank shocking as a new movement type previously unlisted?
The rule of 40k is "most special rules winzzors (unless your grey knights)" so sayeth me.

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Postby Xandros » Fri Jul 17, 2009 4:41 pm

I think maximum move is pretty damn obvious unless you don't understand english or haven't read the rulebook. I guess this super-special logic doesn't only happen on Warseer.
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Postby Spack » Fri Jul 17, 2009 5:48 pm

At least over here it's normally posted to point out in a flippant manner, you won't get incessant arguing about it ad infinitum.
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Postby timewizard » Fri Jul 17, 2009 10:09 pm

Spack wrote:At least over here it's normally posted to point out in a flippant manner, you won't get incessant arguing about it ad infinitum.


And most posts like this are pretty tongue in cheek (hence the "Easter-Egg" in the title). Rules discussions over here are done in a more mature fashion than some other sites (some, not all) and many times the result is someone changing their mind. If not, we usually end it on a "we will agree to disagree" and leave it at that.

This is why I believe you'll enjoy the company here much more than some other places.

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