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Here's an interesting pair of gamers

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Here's an interesting pair of gamers

Postby timewizard » Thu Mar 04, 2010 10:46 pm

Saw this on the Mini War Gaming site.
These guys do some infrequent videos, they call themselves the Beasts Of War.
This latest video is all about Necron Monoliths and reserves.
See how many errors with their rules you can find!
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Re: Here's an interesting pair of gamers

Postby KInG » Thu Mar 04, 2010 10:55 pm

1. Can't DS onto other models or within 1"
2. Can't put Vindi infront of door, or withn 2"
3. Monolith can't fire that template anyways if warriors or anything are transported through its portal.
4. Can't the Monolith move before they disembark, so it could just spin round and let them out another side...
5. Why can't you assault, if u don't fire your rapid fire weapons and the Lith didn't move?

I lost count after that :(
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Re: Here's an interesting pair of gamers

Postby Dav0r » Thu Mar 04, 2010 11:01 pm

Yeah I follow them since a few months. I like their "what's in the box" videos.

A must see : http://www.youtube.com/watch?v=O9ohkR1txNQ ("who need Space Wolves, when you get Romans on bears !" :p)

They also made a necron video where they say "1001011011..." all the way through.

About the latest video about Necron Monoliths and reserves, yeah there are a lot of comments on the youtube page of the video about the rules errors.
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Re: Here's an interesting pair of gamers

Postby timewizard » Thu Mar 04, 2010 11:27 pm

KInG wrote: 1. Can't DS onto other models or within 1"

They didn't roll for scatter either!
KInG wrote: 2. Can't put Vindi infront of door, or withn 2"

I believe within 1"?
KInG wrote: 4. Can't the Monolith move before they disembark, so it could just spin round and let them out another side...

Well, you have to bring in the reserves before moving any other unit, but you could pivot the monolith before your turn ends.
KInG wrote: 5. Why can't you assault, if u don't fire your rapid fire weapons and the Lith didn't move?

You can, you're entering from reserves, not disembarking from a transport.

The one guy also said that monolith has to be on the table before the warrior reserve can arrive, but from the necron FAQ;
Q. If a Monolith held in reserve becomes
available, what happens to any squads of
Warriors also held in reserve?
A. When rolling for regular reserves that include
a Monolith and one or more squads of Necron
Warriors that are using their reserves special rule,
roll for reserves as normal. If the Monolith is
available, it can enter the table following the
normal reserves rules as described in the
Warhammer 40,000 rulebook. If any of the
squads of Warriors also become available, one
must now be deployed via the Monolith’s portal
ability. If one or more of these squads become
available, but there are not enough Monoliths on
the table (yet) to allow them all to move onto the
table, the units that cannot enter will be delayed,
as described in the Deep Strike Mishap table.


KInG wrote: I lost count after that :(

I gave up too! However, nicely painted models and gamboard so all was not lost!
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Re: Here's an interesting pair of gamers

Postby mattjgilbert » Thu Mar 04, 2010 11:38 pm

You could always put the portal on a side it would be hard for a vehicle to get to and block it...

I'm not sure why he only _thinks_ that the monolith cannot shoot its blast template when it turns up "because it's not hovering 6" above the table". It can't do it because the deep strike rules forbid it!

Actually this is interesting.

"The Mawloc debate" actually has nothing to do with the Mawloc at all. It has everything to do with what you are allowed to do in a deep strike. I thought the problem was that, until now no unit had a reason to deep strike directly onto an enemy model so the issue had never some up.

I forgot about the monolith. I think people have been deliberately using the monolith to displace enemy models for a long time (I may be wrong?). If so, what's the issue with the Mawloc doing it?

BTW, GW will FAQ that the Mawloc can. The nid tactica in the latest WD, written by the codex author tells you to use lictors to make sure your Mawlocs directly land on the units you want them to without scattering so it's clearly the intention.
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Re: Here's an interesting pair of gamers

Postby timewizard » Thu Mar 04, 2010 11:51 pm

mattjgilbert wrote:Actually this is interesting.

"The Mawloc debate" actually has nothing to do with the Mawloc at all. It has everything to do with what you are allowed to do in a deep strike. I thought the problem was that, until now no unit had a reason to deep strike directly onto an enemy model so the issue had never some up.

I forgot about the monolith. I think people have been deliberately using the monolith to displace enemy models for a long time (I may be wrong?). If so, what's the issue with the Mawloc doing it?

BTW, GW will FAQ that the Mawloc can. The nid tactica in the latest WD, written by the codex author tells you to use lictors to make sure your Mawlocs directly land on the units you want them to without scattering so it's clearly the intention.


In 4th edition, if you scattered on top of or within 1" of an enemy model, you were destroyed. That's why the monlith had the rule about models getting displaced. With 5th edition, we now have deep strike mishaps. If the monolith scatters within 1" of an enemy model, it still rolls for DS mishap, but on a roll of 1-2 instead of being destroyed the enemy models would be displaced.

I agree that I believe GW will FAQ that the Mawloc can indeed deep strike directly onto an enemy model before a scatter roll. The Tyranid Codex rules for Trygon say; "If...it scatters on top of impassble terrain or another model (freind or foe) reduce the scatter distance..." very similar to drop pod rules. However, the Mawloc rules say; "If a Mawloc Deep Strikes onto a point occupied by another model, do not roll on the Deep Strike Mishap table...". I think this is a big difference in wording and give the Mawloc permission to be placed directly on top of any other model.
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Re: Here's an interesting pair of gamers

Postby KInG » Fri Mar 05, 2010 9:18 am

bah, yes within 1", 2" is FoW...

So the Monolith does displace models if it scatters onto them... I thought it just operated as a DP, so I've learnt something too.
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Re: Here's an interesting pair of gamers

Postby AdrianG » Fri Mar 05, 2010 9:35 am

it's odd they got so much wrong... of the stuff I've seen, they've usually been pretty good -even forcing GW to clarify rules - Latest SW codex being one of them.

I've been following them for months, generally they're quite entertaining :P
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PostThis post was deleted by Stunty on Fri Mar 05, 2010 9:53 am.
Reason: im a numpty




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