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in-store game disaster

Discussion of anything 40K related

in-store game disaster

Postby HOBO » Sat Oct 18, 2008 2:29 am

Hi Guys
for the first time in a loonnng time I went to the local GW and played a game while my Son painted up some 'Fallen' CSM's and had a general catch-up with the Manager who's a mate of his.

Anyway I picked up a game with a guy the same age as me, me with my new DW and he had a new SM list. We both had DP's, mine were for my 2 Dreads and his were for Troops.

Now, because my DP's serve multi-purposes some are modelled without the inner workings so are for Dreads, some have said inner workings and are for Troops.

In my haste I grabbed one of each so when he saw this he said that I couldn't put my second Dread in the DP with the inner workings because it couldn't feasibly fit.

I'm not the most diplomatic person on Earth so I called him a W....., said that the game obviously wasn't going to be an enjoyable one if this was the type of player he was, packed my minis away and went and hung out with my Son for the few hours.

be a looonnng time before I bother again....mind you, you lot might think I'm in the wrong - yes/no?
Just wait for the REAL Apocalypse.
Then you'll see SHOCK & AWE.
Amen!
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Postby Kyrolon » Sat Oct 18, 2008 3:13 am

It was probably a wise decision. The game most likely would have been a chore. You could have told him that he couldn't use any of his transports since there was no way 10 guys would fit, and the doors didn't open, etc. :)
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Postby timewizard » Sat Oct 18, 2008 3:17 am

I don't think you were wrong not to play that person. This is supposed to be a hobby and a hobby is supposed to be enjoyable. In the past, people have played using everything from coke cans to plumbing fixtures as drop pods without a problem. Now that a model is finally out (and a nice one at that, and yes I know about the FW one, just never saw one in person) this 'gamer' is going to take issue about what is modeled inside the pod? Was his army completely modeled to such exactind standards?

As to it being a long time before you try again, I think you are wrong there. Go back and play against someone else. Just because there is one ass in the barnyard, doesn't mean all the animals are. Give it a try, and let us know how you fared. Good luck!

TW
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Postby Angelwing » Sat Oct 18, 2008 4:22 am

er, a dreadnought can't be in a drop pod because the model wouldn't fit?
So ten marines can't be carried by the rhino? Aspect warriors in a falcon? Ogryns in a chimera?
I'm sure the transport capacity of a drop pod is listed in the codex. If it says 'one dreadnought' then thats that regardless of size of dreadnought or drop pod model.
I wouldn't have sworn at him, but I think I would have asked him direct if he was being serious. If he was, I would have asked him to find a relevant rule covering the situation and to explain why he thought as he did.
I don't think 'just say yes' would have happened in this situation.
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Postby HOBO » Sat Oct 18, 2008 4:43 am

Angelwing...we must have a different meaning of 'swearing' :lol:
There was more to the conversation than that...that was just the end to it.

He said to me "that one is obviously modelled to carry Troops and that other one Dreads, so from a WYSIWYG perspective the Troop one can't transport a Dread".

Maybe if I modelled them to be shut then the argument wouldn't arise. Mind you then He probably would have said they can't disembark... :roll:

timewizard...I don't have my health so very rarely venture out into the world, so prefer to play within my gaming group which is where I shall stay, but even moreso if that bloke is the type that frequents GW stores.

anywho........cie la vie!
Just wait for the REAL Apocalypse.
Then you'll see SHOCK & AWE.
Amen!
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Postby chromedog » Sat Oct 18, 2008 7:08 am

I think you made the right decision.
I'm looking forward to the time one of my opponents tries something like that on me. ALL of my DPs are the three finned ones (templates courtesy GW France) - ostensibly the dread one. I may get a plastic GW one, but only to make up my own FW deathwind analogue (assault cannons out the wazoo).

Players like that are what will kill the hobby.

Remember the rules:
Nobody likes TFG. Don't BE him.
If BOTH sides remember this one little detail, many games would be much more fun.
That is not dead which can eternal lie

and yet, with strange aeons, even death may die
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Postby LordMalekTheRedKnight » Sat Oct 18, 2008 12:46 pm

considering it was your first game with a stranger, i would probably have given him the benefit of the doubt, and assumed he was joking (most gamers are social outcasts, and our sense of humour can be lost on others at times :oops:). i would have deployed the Dread as normal and carried on with the game. if he said "no, im serious" then i would have packed up.

in fact, maybe a better option would have been to have the manager throw the guy off the table, and left my models out to have a game against someone else (why should you pack up when you hadnt done anything wrong?).

if you were certain he was serious, then you made the right call in not playing him, IMO.

some people, eh?

~ Tim
p.s. to be honest, i might have joked about such a thing myself - but i would have pulled a cheeky grin and laughed, just to make sure you didnt thing i was being serious. :P
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Postby HOBO » Sun Oct 19, 2008 2:47 am

chromedog...TFG? Sorry Mate, no idea what that stands.

LMTRK...yea, some people, and he was serious.
He's a regular from what I understand, but the whole 'drama' wasn't played out in a loud, whole store encompassing kind of way. I don't need to raise my voice to get my points across. The Store Manager just raised his eyebrows and I didn't want him to make a fuss about it anyway.

I just thought I'd share the experience with y'all.
Just wait for the REAL Apocalypse.
Then you'll see SHOCK & AWE.
Amen!
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Postby chromedog » Sun Oct 19, 2008 4:17 am

TFG.

That F***king Guy. You know him. you've played against him. Those irritating, pains in the posterior that make this hobby more of a chore.

Then you've got the more relaxed, take it as it comes kinda guys.The kinda guys for whom Winning isn't the only thing.

Not directed at you, but at the other guy, btw.
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Postby LordMalekTheRedKnight » Sun Oct 19, 2008 12:49 pm

slightly off on a tangent, but has anyone who has built the new pod considered magnetising the inner details (harnesses etc) so they can be removed when using it for a Dread/Thunderfire (MATT?)? could it all be done as a single, solid, removable piece?

(not that this is required, of course - i just think it would be cool)

cheers :)

~ Tim
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:) I am "LMTRK" on The Wizards Community and MTG Salvation
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Postby HOBO » Sun Oct 19, 2008 1:26 pm

chromedog wrote:TFG.

That F***king Guy. You know him. you've played against him. Those irritating, pains in the posterior that make this hobby more of a chore.

Then you've got the more relaxed, take it as it comes kinda guys.The kinda guys for whom Winning isn't the only thing.

Not directed at you, but at the other guy, btw.


hehe, thanks for that Mate...I'll add that to my repertoire, as in
"so, you're That F*****g Guy", then I'll stand back and let it unfold.

As I said earlier I doubt I'll be back there for another 12 months if ever.
Just wait for the REAL Apocalypse.
Then you'll see SHOCK & AWE.
Amen!
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Postby timewizard » Sun Oct 19, 2008 2:26 pm

LordMalekTheRedKnight wrote:slightly off on a tangent, but has anyone who has built the new pod considered magnetising the inner details (harnesses etc) so they can be removed when using it for a Dread/Thunderfire (MATT?)? could it all be done as a single, solid, removable piece?

(not that this is required, of course - i just think it would be cool)

cheers :)

~ Tim


I have the new pod and have started construction. I think that even though it might be possible to magnetize the interior (just about anything is possible, ask my 4-year old :D ) I don't think it would be practicable because the harnesses are attached to the central column.

Here is a link to a GW article on construction the new pod, you can read it and see if it might work. I don't know how hard it would be to remove the harnesses through the doorways.

Plus, if a player was as narrow as HOBO's TFG, he would probably try to say that the dreadnaut couldn't fit through the doorway anyway! :wink:

I agree that it might be cool to look at, but I don't think it is necessary from a game perspective.

TW
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Postby LordMalekTheRedKnight » Sun Oct 19, 2008 2:33 pm

timewizard wrote:I don't think it would be practicable because the harnesses are attached to the central column.

why not put a magnet under the central collumn, glue the harnesses to it, but dont glue them to the floor of the pod? :?:
then you could just lift if all out by the central collumn. only question would be whether you would be able to get it out of the pod with all the harnesses attached...

timewizard wrote:]I don't think it is necessary from a game perspective.

agreed. :)
(just to be clear)

~ Tim
Last edited by LordMalekTheRedKnight on Sun Oct 19, 2008 2:43 pm, edited 1 time in total.
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Postby timewizard » Sun Oct 19, 2008 3:00 pm

LordMalekTheRedKnight wrote:why not put a magnet under the central collumn, glue the harnesses to it, but dont glue them to the floor of the pod? :?:
then you could just lift if all out by the central collumn. only question would be whether you would be able to get it out of the pod with all the harnesses attached...

~ Tim


I might just glue the harnesses to the central column and dry fit a couple of the wings to see it the harness/column assembly would fit through the door. Will let you know.
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Postby KInG » Sun Oct 19, 2008 10:20 pm

LordMalekTheRedKnight wrote:slightly off on a tangent, but has anyone who has built the new pod considered magnetising the inner details (harnesses etc) so they can be removed when using it for a Dread/Thunderfire (MATT?)? could it all be done as a single, solid, removable piece?

(not that this is required, of course - i just think it would be cool)

cheers :)

~ Tim


why would u wanna magnetise it, a dreadie still won't fit in it :) The FW is nearly 3x the height of a dreaide:

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