Morning all,
I thought I'd bore you with a short reprive of my GT Heat 3 experience.
The army I took:
HONEY BADGERS (DeathWing army)
HQ: THE GRAND BADGER - 130pts
Belail - Twin Lightning Claws
HQ: THE GRAND INQUISITOR - 145pts
Interigator Chaplain - Terminator armour
TROOP: DeathWing Terminator Squad - 225
Storm bolter & power sword x 1, Power fist & Stormbolter x 2, Chainfist & storm bolter x 1, Power fist & heavy flamer
TROOP: DeathWing Terminator Squad - 250
Storm bolter & power sword x 1, Power fist & Stormbolter x 2, Chainfist & storm bolter x 1, Power fist & assault cannon
TROOP: DeathWing Terminator Squad - 225
Storm bolter & power sword x 1, Power fist & Stormbolter x 2, Chainfist & storm bolter x 1, Power fist & assault cannon
HEAVY: Land Raider - 250
HEAVY: Land Raider Crusader - 250
Total points: 1500pts
Total models: 19 (lowest at the tournament I think, but sadly no prize

)
I wasn't too optomistic going into the tournament. Expecting to see twin lash prince obliterator spam, banshee spam, ork biker nob spam, I felt my outlook would be poor...
Belail's been on report lately for poor performance, so be prepared for alerts to anything he does that's note-worthy.
Game 1
Verses: Shiney Blue Eldar - Michael
Mission: loot counters & table quarters deployment - loot counters used - 3
His List (approximate):
Autarch, jetbike, about 9million attacks on the charge...
Farseer, jetbike, psypowers to reroll saves, reroll wounds & all sorts!
10 x Warlocks, jetbikes and a load of fancy stuff - run with both
HQs
4 units of 3 x jetbikes
3 x prism cannons
First impressions: well I won't have many tanks left & his jetbikes will take the objectives. What's this big flying unit do?
How it panned out:
He roled for first turn & took it. Deployed his big flying unit in the middle, 3 vehicles behing a building & put the rest in reserves.
I set up just outside 24" away in massive clump.
HQs & flamer squad in the Crusader, everyone else clustered round the 2 tanks.
I didn't attempt to steal the intiative (hoping to be able to nueter his 'steal the objectives on the last turn' tactic)
His big unit pussied out, took 2 turns of shooting (killing about 3) before charging. Wiped out a terminator squad, but the felt the full shooting force of the rest of my army - they were taken down to the
HQs + 1 guy, failed a leadership test & were last seen halfway back to Ulthwe.
His tanks didn't scratck my tanks all game, and in thanks received no return fire.
I held my right hand objective with a 4 man terminator squad, 3 of his squads had wimped out of assault cannon death & hid on an objective in the big building his tanks had hidden behind on my left.
That left only the central marker. It was contested by a 3 man biker squad in terrain. But, a 3 man terminator squad was looking at them angrily on turn 5. He moved on tank onto the marker too. I raced forward with the terminators, getting to the edge of cover & contesting the objective. I shot the bikes, 2 died but the last held firm. I rolled to assault him, hopefully gettinmg the chainfist on the tank too. All I needed was a 3 to get in. I rolled a 1 & a 2

. There the game ended
Result: Draw - 1 loot counter each, one contested
VPs - about 800 to me, 500 odd to him (I think)
Game 2:
Verses: Dark Eldar - Stuart
Mission: capture the flag - 12" in
His List (actual):
Archon - Agoniser, pistol, Shadowfield, Combat drugs, plasma grenades
3 x Heamonculi - jet bike, scissorhands, destructor, haywire grenades (one with Plasma grenades
Warrior squad x 4 - 6 man, blaster, Dark lance
Warrior squad x 2 - 6 man, blaster, splinter cannon
Raiders x 6 - Dark lance, horrorfex
Ravager x 3 - each with 3 Disintegrators, horrofexes
First impressions:
Dark Lances - how many? Oh just 10, that's fine then...
What do disintegrators do? Oh, strength 7 AP2 blast, that's nice...
I know archon is cool, what about the haemonculi? Oh they have flamers that have a random
AP. So it can be AP2? Oh yes, that happens quite a lot with my rolling...
How it panned out:
As expected really. It took him till turn 6 to take out my tanks (both still shooting till then). The disintegrators lived up to their name & disintegrated my terminators.
BELAIL KILLED THE ARCHON! BELAIL KILLED THE ARCHON!
I took out 5 raiders, 1 ravager, 3 squads of warriors, 2 haemunculi, and an archon in a pear tree. He wiped me out to a man & managed to get a warrior squad in a raider on my objective.
Stuart was a nice guy & my favorite opponent of the weekend. Despite annihilating me!
Result: Loss - 2 bases to nil
VPs: 700 odd for me, 1500 for him. It's a dark day at Honey Badger
HQ. Belail is parised for his martial prowess, but needs to marchal his troops better...
Game 3:
Verses: Necrons - forgot your name, sorry!
Mission: Kill points - Dawn of War
His List (approximate):
Lord - destroyer body
3 x 10 warriors
2 x 4 destroyers
2 x tomb spiders
1 x a squad of 3 scarabs
Monolith
First impressions:
Necrons - this'll be fun...
How it panned out:
This is my army's forte, the mission, the set-up play into my hands, can I capitalise?
He elects to go first & sets up 2 warrior squads behind separate big rocks at the back of the board with his lord. I place nothing, I do not want the initiative.
He brings on this stuff. The final necron squad hides behind a building. The destroyers hold fast with the central warriors & lord, and the tomb spider come on & run (!) at me. The scarabs turbo boost at me! THe Monolith lurks from reserves, awaiting its chance to deepstrike.
I bring my army on at one corner opposite the scarabs, on the side with 2 tomb spiders, but away from 2 squads of warriors which are now effectively out of the game. I shoot the scarabs & kill them all, & woundf a tomb spider with a lascannon - 1
KP to nil.
Turn 2- the Monolith deepstikes behind me & starts throwing ordinance at me. I'm a land raider, I don't care... The desstroyers move up & get me in range, both open up on a single terminator squad - no casualties. The tomb spiders run at me again!
I kill both tomb spiders, why was he running them at me? 3
KP to 0
Rest of the game - he managed to take out my standard Land Raider with the Monolith eventually, the destroyers decided to shoot me from 20" away, so had return fire from my terminators (why? they've got a 36" range - wierd...). He managed to kill 4 terminators, I killed 3 of one squad of destroyers.
Result: Win, 3
KP to 1
VPs: 148 to me, 250 to him
I felt a little ashamed by this one. He played & set up like a noob & I punished him for it mercelessly, running away from the bulk of his army meant it was my 1500pts playing about 700 of his - the result was inevitable. But running his 3 easiest to kill
VPs at me was stupid - I would have had a much harder time assaulting 30 necrons and a lord - but I didn't need to.
End of day 1: 1 Win, 1 loss, 1 draw - target to qualify - 3 wins, 1 draw - I'm not gonna make it!!!!!!!
To be continued...