by mortiferum » Fri Nov 16, 2007 1:35 pm
by killmaimburn » Fri Nov 16, 2007 2:22 pm
by LordMalekTheRedKnight » Fri Nov 16, 2007 2:41 pm
mortiferum wrote:Is it fair to restrict army list selections to no duplicates (unless this would lead to an illegal list being created e.g. Necron Warriors)?
mortiferum wrote:Would this lead to balanced lists being created?
mortiferum wrote:Can this still be exploited and how (post a list to illustrate your point if you like)?
by fyrebyrd » Fri Nov 23, 2007 12:28 pm
by LordMalekTheRedKnight » Fri Nov 23, 2007 12:45 pm
fyrebyrd wrote:I think that the best thing that an Event Organizer can do to regulate lists without taking away from what I consider the essence of the game is require a whole tourney be ran with a single "locked list". I, as the event organizer, even attempted a 3 list choice system once for a mock tourney as a test, it ended up giving the flexible armies more power than assisting the weaker armies with their lack of power, it didn't turn out the way I wanted so i scrubbed the idea
by fyrebyrd » Fri Nov 23, 2007 8:12 pm
LordMalekTheRedKnight wrote: The lists are fixed and paired up to make set matches (to be played on predetermined terrain with fixed deployment zones). each player gets to play 1 game with each list (swapping sides with his opponent, so they each play 2 games on the same table), so trying to balance the lists isnt an issue, and no-one can cry "cheese!". at the end you total up everyones wins (and VPs in the case of a tie) to work out the overal winner
LordMalekTheRedKnight wrote: with this method list building, or painting, converting and building models doesn't come into who wins (which is obviously only a good thing if that is what you want out of the event). you can still have a rules/fluff quiz and awards for sportsmanship, of course.
by LordMalekTheRedKnight » Fri Nov 23, 2007 8:42 pm
fyrebyrd wrote:I really like the concept,
fyrebyrd wrote: here's a change in idea, same concept. Why not use that idea instead with your own armies... Once you get done using your own army switch sides and use what was against you. No need for 'community' armies(As it gets hard for some of the kids in my gaming group to invest in an army that is not entirely their's).
fyrebyrd wrote:I do see where you are coming from Tim. Your tourney idea would surely pull out the best general in all of the participants playing.
fyrebyrd wrote:The group voted to encourage more painting and modeling that points are incorporated into whatever the case maybe(tourney, league). At first as the organizer I thought this would be a negative impact on the lazy ones, but it was actually a delightful surprise, stuff started getting painted and converted. The last tourney I ran, the kid that had taken second has a 90% fully painted guard army and a really cool looking S.H.O. (and we all know that is some time taken). He was one of the lazy ones.
by Socaddict » Sun Nov 25, 2007 12:29 pm
by chromedog » Mon Nov 26, 2007 2:46 am
Return to 40K Discussion
In association with Gaming Figures
Age of Strife