Just bought the new
40k psychic cards and some of the spells in there seem pretty insane
example...telepathy- hallucination
pick a unit within 24inches and roll
1-2 BUGS pinned unless immune
3-4 ERMM? cannot run shoot charge or strike in
CC5-6 TRAITOR! each model in the unit takes a single hit resolved at unit strength BUT using bonuses and
AP of the most powerful special weapons within the unit
now is it just me or does that last one seem like the sort of thing that would make someone laugh as a squad of assault terminators with thunder hammers went toe to toe
and one from the telekinesis set
Vortex of Doom
range 12" S10 AP1 heavy 1 blast
failed psychic tests result in the blast marker being placed on the sorceror and no scatter
now i for one cant wait to try them out how do others feel