by Gymbol » Thu Jan 22, 2009 3:03 am
by LordMalekTheRedKnight » Thu Jan 22, 2009 3:12 am
Gymbol wrote:I didn't exactly see how Tim's quoting of the Wraithguard rule applied. As you mentioned, they don't get out because they can't move, or do anything else to protect themselves, when they fail a wraithsight roll.
by Gymbol » Thu Jan 22, 2009 3:42 am
by Kyrolon » Thu Jan 22, 2009 10:48 pm
by LordMalekTheRedKnight » Thu Jan 22, 2009 11:31 pm
Kyrolon wrote:My question for Tim then is why it would be assumed that one would override the other. I'll agree that the wraitsight ruling gives us some RAI evidence, but within the BGB how can we determine which of two contradictory rules to apply?
Kyrolon wrote:Finally, yes, Gymbol, if you crash your skimmer in the shooting phase it is NOT the movement phase, so the restriction would not apply.
Kyrolon wrote:Be forewarned on that topic as well though because there is a broad school of thought that claims that you can't even ram with the star engine movement to begin with.
by Kyrolon » Fri Jan 23, 2009 5:30 pm
by Gymbol » Fri Jan 23, 2009 7:38 pm
by LordMalekTheRedKnight » Fri Jan 23, 2009 10:18 pm
Gymbol wrote:A warning about fluff and 'makes sense'... don't even go there. There are massive disappointments in relying upon something that 'makes sense' when dealing with conflicting rules that have to be decided on the fly and everyone in the game has an opinion that is based solidly upon their individual advantage in this game.
Gymbol wrote:Tim, (if I may call you that, being new to the board)
Gymbol wrote:when you talk about being able to disembark vs being prohibited from doing so, has the situation been resolved about when part of the squad, but not all, has room to disembark?
by Gymbol » Sat Jan 24, 2009 2:16 am
LordMalekTheRedKnight wrote:Gymbol wrote:when you talk about being able to disembark vs being prohibited from doing so, has the situation been resolved about when part of the squad, but not all, has room to disembark?IIRC if part cant disembark normally then they all use Emergency Disembarkation instead. if part still cant disembark, then that part is destroyed. im sure we did a thread on it though...cheers ~ Tim
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