by Herne » Sun Apr 13, 2014 8:46 pm
Nightbringer wrote:I like Amy Winehouse` music, although she looks like a Whippet in a bin bag....
by Stryder » Sun Apr 13, 2014 9:12 pm
by _stu_ » Sun Apr 13, 2014 9:23 pm
by Baragash » Sun Apr 13, 2014 9:33 pm
by skywalker » Sun Apr 13, 2014 9:44 pm
by KInG » Sun Apr 13, 2014 10:36 pm
by Herne » Sun Apr 13, 2014 10:42 pm
by BDA » Sun Apr 13, 2014 11:08 pm
by Jay » Sun Apr 13, 2014 11:08 pm
by KInG » Mon Apr 14, 2014 12:08 am
by Ljundhammer » Mon Apr 14, 2014 9:26 am
Herne wrote: There's a wealth of missions, sub-games and campaign materials that take all that into account, and if you play the supplementary missions in the new codex;s, supplements etc then the games become more balanced and make a feature of the 'beardy new units' If you just turn up for a pick up game with your 6 units of tac marines and a captain vanilla fluff list, and face off against a taudar knight titan beardmeister list YOU ARE GOING TO LOSE. But is that the fault of the game, or the gamer for not arranging suitable limitations. (Lets use escallation, but not stronghold...) Rock thrown into pool - Discuss...
by Herne » Mon Apr 14, 2014 9:46 am
by Ljundhammer » Mon Apr 14, 2014 9:59 am
Herne wrote:Additionally I am NOT 'blaming the player' for the game, THAT is absurd, my point is that to get more out of the current game, you need to put a very little more in. No the game doesn't suit power gaming control behaviour where every element had to be controlled, and yes the over complicated width of the game can be overpowering, but I feel some players are too much keeping one foot in the past. 'Its not like it used to be so it must be bad'
by Herne » Mon Apr 14, 2014 10:11 am
Ljundhammer wrote:I've invested an awful lot of cash into this game over the last 24 years (I started when I was 12!), but I can see that where the game is now, and where I want it to be are far apart. That's a personal shame, because I love the 40k fluff, and i still enjoy that part of it..
Ljundhammer wrote:If people are happy with where the game is, that's fine, and I have no axe to grind with GW or gamers who play their games. I was just explaining where I think the game is, which is repeated to me by a number of other gamers I talk to. But, as I like to say, the plural of anecdote is not data.
by Baragash » Mon Apr 14, 2014 10:28 am
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