by killmaimburn » Thu Sep 18, 2008 8:40 am
ruffian4 wrote:Handy fellow, this kmb...Like Ahriman delving the paths of the webway ...
by LordMalekTheRedKnight » Thu Sep 18, 2008 9:02 am
by timewizard » Thu Sep 18, 2008 12:54 pm
by Ben » Thu Sep 18, 2008 12:58 pm
by killmaimburn » Thu Sep 18, 2008 2:23 pm
LordMalekTheRedKnight wrote:how would we handle Deployment? should it come out of the players game time allowance, or should it be separate? if its included, then putting everything in Reserves (Daemons, Drop Pods, DW etc) would give a player a significant advantage over one who deploys normally, and this could seriously alter the metagame.
by Culven » Thu Sep 18, 2008 3:15 pm
by LordMalekTheRedKnight » Thu Sep 18, 2008 3:23 pm
Culven wrote:I also think that I might want to allow 10-15 minutes before the game to deploy forces. This way Daemon and Drop Pod armies don't gain the time advantage for not having to deploy anything. It also keeps things tidy when needing to take care of pre-game actions (Scouts, A Word in Your Ear, etc.).
by Culven » Thu Sep 18, 2008 4:44 pm
by killmaimburn » Thu Sep 18, 2008 5:29 pm
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