Login

Username:


Password:


Remember me



Forgot Password?




 Merchandise




two Questions

Discussion of anything 40K related

two Questions

Postby Typhus » Tue Sep 18, 2007 12:33 pm

Was just reading belloflostsouls and there is an artical on grots in the new Ork Codex. Two exerts stood out, are they true?

"First up, let's assume the little blighters decide to run like the weedy runts that they are. You had no models in base contact with the enemy, so they can't sweeping advance. They get their 3" consolidation which isn't enough to get to your orks if you placed them properly. On your turn, the orks rush in and do what they do best. And, because you left your slaver at the bottom of the ‘T’, he should be far enough away to not die next turn and have a chance of rallying all the grots that went to ground."

"Here's where it gets REALLY nasty. Most of the enemy unit is in contact with grotz, meaning they have to attack them. There will probably be only a few in contact with orks; meaning the boyz will be able to inflict maximum punishment, while likely only suffering a few casualties in return . This will be even more important with the new codex since the rumor is we'll be I3 on the charge."

http://belloflostsouls.blogspot.com/
User avatar
Typhus
Newbie
 
Posts: 183
Joined: Thu Jun 28, 2007 12:00 am

Postby Spack » Tue Sep 18, 2007 3:15 pm

Check the combat rules in the rulebook, Sweeping Advance requires that models are in base to base contact at the end of combat. Page 43, second paragraph under "Sweeping Advances & Consolidation".

For the second, without the rest of the article for context it's hard to tell what's going on. See rulebook page 45. Only the orks that are in base to base, or within 2" of other orks within base to base, with the enemy unit can inflict hits, and those models will be able inflict hits back to the orks.

EDIT: Ah, http://belloflostsouls.blogspot.com/200 ... grots.html

You left out an important paragraph between those two you quoted. As per the pile in rules, the unit must pile into the grots because they were engaged in the assault turn. Then next turn the orks charge into the enemy unit in the gaps left after pile in - but as I pointed out above, only those who get into base to base, or within 2" of another ork in base to base, get to hit the enemy unit, and they can be hit back by the same models they are hitting (and at I3 will often be hit first). What the article seems to have neglected to take into account is that if the orks are in contact with say 2 models, then they can only kill those 2 models - the article seems to think that additional wounds spill onto the rest of the unit somehow, which is wrong as shown by the diagram on page 45 of the rulebook.
User avatar
Spack
I R Ginger
Field Marshall
 
Posts: 6815
Joined: Sat Feb 12, 2005 12:00 am
Location: Birmingham, UK
Medals: 2
Bronze (1) Painting Entrant (1)
Blog: View Blog (29)

Postby KInG » Wed Sep 19, 2007 7:05 am

that's mkerr's site, and he's a regular poster in the rules section of Warseer. I would be suprised if he wasn't aware of the standard rules when looking at these guys. Does that mean we've missed something.

I already knew about the models in b2b been required for sweeping adv. not sure I'm following the rest of the question though myself.
User avatar
KInG
Archon
Archon
 
Posts: 5209
Joined: Sun Mar 13, 2005 12:00 am
Medals: 2
Painting Entrant (2)

Postby Typhus » Wed Sep 19, 2007 12:07 pm

Posted this while as at work, so didn’t have access to the 40k rulebook. I was mainly interested incise we were missing something. Seems some variance between gaming clubs and rule interpretation.

Thought it may stimulate some debate :)
User avatar
Typhus
Newbie
 
Posts: 183
Joined: Thu Jun 28, 2007 12:00 am




Return to 40K Discussion




 Social Links