by Spack » Thu Feb 18, 2010 7:18 pm
General release 1.06a now Available. Includes the 5E Tyranid file, our usual bug fixing and patching and something new - testing trial of Black Templars V2. We would strongly urge anyone who is intending to use this file to put this release in an entirely new folder or to delete their older AB40K folder before applying this update. Many files have been removed and or modified and to prevent unnecessary problems with updating this is highly recommended. Apocalypse formations based on the new Tyranid files have been adjusted. Note that there are a few formations which have options which are no longer available or do not fit in properly without interpretation. As it our "mission" to provide the data provided by GW without such interpretation, the offending data sheets were removed and will be restored whenever GW provides such guidelines to bring these older formations under the 5E Tyranid rules. Witch Hunters and Daemonhunters ally rules have been substantially redone. Now they use the nominal system provided within AB for their selection instead of their own specialized procedure. Note that the nominal rules provided in each of those codices stll applies, only the way of selecting them within AB has changed. Black Templars are a small test bed of some of the possible changes in the future. Players will note that in the Space Marine roster selection screen, you will see Black Templars and Black Templars V2. The V2 files have had several squads redesigned to allow models which change the basic profile to be selected as separate models. This allows the profile for a model to be clearly defined such as in the case of a power fist (with doubled St, lowered In, and of course no bonus attacks unless you happen to be armed with two power fists) or even just a Bolt Pistol and CCW (with a different attack profile from a model with just a bolter). This is mainly to test the feasibility and player like/hatred to such a design. Note that what you gain in clarity, you make the sacrifice in roster pages. Also tying in to the above slightly, on your hard copy it is recommended that you adjust the amount of space for the name to 36 characters. Please report any bugs that you come across in the bug tracker, they will be essential for further updates.
by timewizard » Thu Feb 18, 2010 7:55 pm
by Spack » Thu Feb 18, 2010 7:58 pm
by fyrebyrd » Thu Feb 18, 2010 9:21 pm
by Drax » Thu Feb 18, 2010 11:20 pm
by timewizard » Thu Feb 18, 2010 11:49 pm
by shaggai » Fri Feb 19, 2010 12:11 am
Drax wrote:as someone who has only recently bought army builder i'm a bit confused by the whole update proceedure.do they eventually show up through the program if you go to 'locate file', or do you have to go to AB40k for 40k and somewhere else for other systems?
by Drax » Fri Feb 19, 2010 7:54 am
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