Baragash wrote:Don't know if you've seen this yet, but it appears that one of the balances on Meph is he isn't an
IC.... .
I thought the balancer was that he didn't have an iron halo, or access to the psychic power that conveyed a save.
Meaning it only takes 5 plasma wounds (or 5 lascannons etc) straight to the face and he'll melt off the table.
If he was allowed to hide in a squad I'd take a blood taloned dreadnought in.. put all the attacks on the squad (killing all of them.. giving me 5 more attacks on him rince repeat.. horrible horrible things)
Breath in.....(sucks air out the forum)
My take (influcenced by the web and having sat down on the floor in
GW reading it cover to cover)
The silly-
Flying dreadnought AV13 with str 8 ap1 lance,force weapon and hood 175 points.
Or
AV 13 dreadnought who as long as he keeps on killing gets infinity attacks and has a vehicle lash of submission (that can't be stopped by a hood)-140
Zero price increase for saying that landraider get chucked out of thunderhawks and scatter and always have.)
And the one that everyone is talking about.. (I first read about it on the jawaballs bit but its probably sprung up a thousand places).
5 assualt marines take off their jump packs to get a whopping discount (making them cheaper than scouts if you were going to take a locator beacon pod/razorback or landraider anyway) buy a melta gun and jump into it (probably getting the free upgrade to twin linked heavy flamer..and remember its fast it can move 12 disembark the squad (extra 2" they melta a tank) and then the rerolling to wound flamer opens up..(and they score)
130 points.(thats total.. I didn't miss adding anything on)
Assualt squads in themselves are relatively cheap (I was expecting a "they are scoring" tax bounce.. but no.. So
10 man fist = 215
You know all the silly chapter approved stuff james never let me play.. and the bits they massacred out of chaos.. I really do find 90% here..deepstriking invisible ghostly landraiders,
AV 13 dreadnoughts who get (in effect) to double their attacks..
MY OLD BA LIST was lemartes leading death company
Corbelo- leading a command squad
1 command squad in a rhino with medic and 2 melta
1 command squad in a rhino with medic and 2 melta (and corbelo)
Death company (6ish gave cover saves to \/)
30 assualt marines
I think I might have squidged in 2 whirlwinds..
It wasn't a great list but it did ok at the time (util I started flirting with shrike wing)
SO MY NEW LIST-1st scribble on back of hand, in the order I scribbled it so take a breath before trying to read)
Elites
3 sanguinary priests (think wolf guard count as 1 choice) with combi metlta who sit with each of the razorback squads (making my whole army have feel no pain and furious charge-meh red thirst is not required)=180 (also keeps the whole 2 melta per vehicle)
Troops
3 of the stripped down assualt squads in tank skimmers=390
30 assualt marines with 3 fists=645
Undecided about the
HQs but I guess 2 reclusiarchs will do for now (they're stats are back up to 5s of the 4th ed) and keep the whole rerolling to hit and conveying fearless thing..
Oh hang on they bounced up the cost of the jump pack (when they said in smurfs the reason it was cheap was due to it being a natural form of transport for a chaplin.. Ho hum.. take 1
HQ chaplin and 1 Elite with jump packs
Puts me at 1495-
Comparison
lost the ignore 3 failed saves a turn-whole army has feel no pain)
1 melta gun has become 3 combi meltas
3 more scoring units.
Lost the rather rubish fire support- gained 3 vehicles that can move 18 and dump double melta. (26" double dice range).And gained 3 rerollin to wound heavy flamers (which I think are better than whirlwinds)
Ok so its a bit crap nowadays as a list nowadays.. but it can play straight off the shelf...
I might make a more stupid one as time goes on.
Edit- in fact on the whole
IC thing, the priests are
ICs. So I could rhino rush and kill 6 tanks..(but expose my FC
FNP guys to easy fire)..that might be nice..
Future ideas.. Get 2 melta into 5 of the 10 man assualt squad- 5 fly forward (behind razorbacks) 5
DS with 2 melta- that would be nice if I could find the points. (maybe drop a priest and equip all of them like that)