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FW #240 - Ork Mekka-Dread and arms, IA8 FAQ

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FW #240 - Ork Mekka-Dread and arms, IA8 FAQ

Postby Spack » Tue Jun 22, 2010 5:14 pm

Hi There,

Once again, the Ork factories of Kastorel-Novem (or MekSlag-Iks, depending on your army preference) churn forth more machinery of destruction to plague the battlefields of the far future. We also have a reminder about the forthcoming Games Days in Spain and Baltimore, for which we are still able to take reservation orders.

Thanks
Ead Brown

Ork Mekka-Dread and Arms available to pre-order now
mekanl.jpg
mekanl.jpg (5.51 KiB) Viewed 2233 times
The extensively 'kustomized' walker machines are commonly fitted with multiple tool-equipped servo-arms for battlefield 'fixins' and experimental, energy-hungry weapons such as the outlandish Shunta, a compact magneto-gravitic 'traktor' gun, similar to the Lifta-Droppa, which can hurl a bubble of energy that smashes targets aside like a giant hammer. Their Big Mek pilots will delight in the destruction of enemy vehicles, using the huge saw-blade arms often seen on the Meka-Dread to strip the choicest scrap from the armoured carcass. Full background and technical information, as well as rules for fielding a Meka Dread in games of Warhammer 40,000 and Apocalypse can be found in Imperial Armour Volume Eight: Raid on Kastorel-Novem.

The Ork Meka Dread, Shunta Arm and Kil Saw are available to pre-order now for despatch in the week commencing June 28th. The Meka Dread is a fantastic addition to the Forge World Ork range - it boasts dizzingly fine details as you can see in the gallery of images, from the huge, extra loud engine to the smashed and battered set of viewing lenses that are used to aim the Shunta.

The Meka Dread Body is also supplied with a Big Mek pilot, holding the 'complex' Kontrol system of this unique war machine. These resin kits, designed by Phil Stutcinskas and Mark Bedford, allow you to add a complete Meka Dread to your army, and are also fully compatable with the existing Mega Dread Body, Rippa Klaw and Kil-Kannon for greater conversion potential.


Grot Tanks Update
Due to the incredible popularity of the Grot Tank Set that we announced in our last newsletter, our Production team have asked for more time to allow us to cast enough sets of these fantastic vehicles. As such, the shipping date for these tanks has been grudgingly moved to June 28th in order to ensure that we can release this kit without disappointment- we will, of course, endeavour to despatch all existing pre-orders as quickly as we can.


Imperial Armour Volume 8 Questions and Answers
Warwick has put together a question and answers page for Imperial Armour Volume 8: Raid on Kastorel-Novem. You can grab a pdf copy of it here.
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Re: FW #240 - Ork Mekka-Dread and arms, IA8 FAQ

Postby Baragash » Tue Jun 22, 2010 5:22 pm

Ninja FAQ PDF.... what the hell (in a good way I guess... now where's my revised Vraks Militia lists?!)?!
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Re: FW #240 - Ork Mekka-Dread and arms, IA8 FAQ

Postby hunter101 » Tue Jun 22, 2010 5:23 pm

Tempting. Hmmmmmmm
disclamer. i cnt spell due to been dislexic or dropt when born. tho the 2nd has never been admitted.
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Re: FW #240 - Ork Mekka-Dread and arms, IA8 FAQ

Postby Spack » Tue Jun 22, 2010 5:24 pm

At least Elysian answer #9 supports what I always thought for the campaign characters in the earlier books (eg Zhufor) that don't have explicit FOC slots for a stated race - they're campaign or friendly game only, but in general no they cannot be used.

On the whole a nice clear Q&A, at least for the Elysians - I think they covered everything that was wrong with the list.

Now all we need are updates for IAv4, IAv5, IAv6, and IAv7! My DK are suffering, dammit!!! :P
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