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GK FAQ Updated + Others

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GK FAQ Updated + Others

Postby Baragash » Mon Jul 11, 2011 3:19 pm

http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1830601a_Grey_Knights_v1_1.pdf


Mr_Rose wrote:FAQ has just been re-updated.
    Chaos Spawn no longer daemons
  • Psychic Pilots can have their Ld modified for psychic tests (only)
  • Bolter/stake crossbow combi-weapon now has its effect on a wound
  • A unit can't have two grand strategies applied to it
  • Summoning Librarians bring transported troops along for the ride
  • A bunch of other summoning related gubbins
  • Wyches get their dodge saves vs Cleansing Flame
  • Mordrak and his Knights are one KP for the lot
  • Warding Staves work as long as you're in combat regardless of the source of the wound
  • Multiple funny grenades have no additional effect
  • A whole bunch of additions to bring it in line with the generic SM FAQ
  • Oh and Daemonic Steeds can't be Excommunicated.


Space Marines: http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1620227a_Space_Marines_Version_1_2.pdf

Orks: http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1490295a_Orks_Version_1_1.pdf

Rulebook: http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1830600a_40k_Rulebook_version_1_4.pdf

City of Death: http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1900169a_Cities_of_Death_FAQ_Version_1_0.pdf
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Re: GK FAQ Updated + Others

Postby ruffian4 » Mon Jul 11, 2011 3:35 pm

Cheers!
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Re: GK FAQ Updated + Others

Postby killmaimburn » Mon Jul 11, 2011 4:03 pm

OMG they finally got the idea of the "choosing to pass" thing cleared up
:new_smilie_colors1 :new_smilie_colors1 :new_smilie_colors1 :new_smilie_colors1 :new_smilie_colors1 :new_smilie_colors1 :new_smilie_colors1 :new_smilie_colors1 :new_smilie_colors1 :new_smilie_colors1
I'm so sorry LH that 3 years ago I ruled incorrectly against you in that..
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Re: GK FAQ Updated + Others

Postby KInG » Mon Jul 11, 2011 4:04 pm

thanks :)
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Re: GK FAQ Updated + Others

Postby killmaimburn » Mon Jul 11, 2011 4:06 pm

OH hang on the KFF will make a vehicle a 4++ and vehicles inside a squadron 4+ if within radius but doesn't pass over majority cover to the rest of the vehicle unit breaking normal rules.... erm what?

When the BGB faqs that wings are part of the hull in a newer update than the faq on guard vehicles does this change guard vehicles?

All read, generally positive stuff :D
Last edited by killmaimburn on Mon Jul 11, 2011 4:11 pm, edited 1 time in total.
It has always been the prerogative of half-wits and fools to point out the Emperor has no clothes, but the Emperor remains the Emperor, and the half-wit remains a half-wit.-The Sandman (The friendly ones)
ruffian4 wrote:Handy fellow, this kmb...Like Ahriman delving the paths of the webway ...
World of ME First try at Apoc Batrep WHAT/WHO is AOS?
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Re: GK FAQ Updated + Others

Postby timewizard » Mon Jul 11, 2011 4:09 pm

Cheers Baragash!
Thanks for the links!!
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Re: GK FAQ Updated + Others

Postby Baragash » Mon Jul 11, 2011 4:11 pm

killmaimburn wrote:OMG they finally got the idea of the "choosing to pass" thing cleared up
:new_smilie_colors1 :new_smilie_colors1 :new_smilie_colors1 :new_smilie_colors1 :new_smilie_colors1 :new_smilie_colors1 :new_smilie_colors1 :new_smilie_colors1 :new_smilie_colors1 :new_smilie_colors1
I'm so sorry LH that 3 years ago I ruled incorrectly against you in that..


If you mean Calgar/GoW not really sure you owe an apology for a bad ruling ;)

KFF ruling makes no sense. Skimmers using base for terrain is :roll: IMO as well.
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