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Imperial Knights incoming!!!

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Re: Imperial Knights incoming!!!

Postby hunter101 » Thu Feb 20, 2014 11:20 am

Ljundhammer wrote:It's the first GW model I've seen for a long time that might persuade me to part with money...

If only I played their game anymore!



Same hear.
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Re: Imperial Knights incoming!!!

Postby hunter101 » Thu Feb 20, 2014 11:25 am

And the last post till there out in Saturdays WD.
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Re: Imperial Knights incoming!!!

Postby berger15 » Thu Feb 20, 2014 2:18 pm

Ooooooohhhhh - teasers! By the Emperor they look good. . . . .
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Re: Imperial Knights incoming!!!

Postby Angelwing » Thu Feb 20, 2014 5:14 pm

Looks good.
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Re: Imperial Knights incoming!!!

Postby KInG » Fri Feb 21, 2014 6:57 pm

im gonna get two, so I can make one of each ;)

one at a time though coz im sticking to my promise so far, anything I make has to be painted to general gaming standard before I buy another.
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Re: Imperial Knights incoming!!!

Postby hunter101 » Fri Feb 21, 2014 8:43 pm

Only getting the one 1st. Paint, Sell and buy 2 more. lol
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Re: Imperial Knights incoming!!!

Postby Red Devil » Sat Feb 22, 2014 4:06 pm

I'll most likely get one-they look awesome.

Tried to get WD today at my local GW (I only have issue 1 because it came free with Visions, which I get for £3 an issue because I haven't cancelled my DD from the old WD subscription). Store was closed, with printed message saying closed due to being on holiday!? Staffing levels cut so much that there is no holiday cover!? Goes against the policy of trying to get people into store (worked for first time on me!).

Also, I managed in a store in the same shopping centre-there used to be big fines for not opening...
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Re: Imperial Knights incoming!!!

Postby Baragash » Sat Feb 22, 2014 4:18 pm

I think GW negotiated away the fines as compensation for not having the shop front extended (because stores had to pay for the extensions themselves).
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Re: Imperial Knights incoming!!!

Postby Baragash » Tue Feb 25, 2014 9:25 am

Can anyone with the Apoc rules confirm I understood correctly: when a super-heavy vehicle dies, it always does it with a spectacular explosion?
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Re: Imperial Knights incoming!!!

Postby hunter101 » Tue Feb 25, 2014 9:55 am

Yes. :) speshaly Titans. Thay nuke in a 2D6 radius I think.
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Re: Imperial Knights incoming!!!

Postby Darklighter » Tue Feb 25, 2014 11:03 am

Yup stomp them to the enemy lines and weatch them go nuclear once they destroy it, muahahahaaa...
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Re: Imperial Knights incoming!!!

Postby hunter101 » Tue Feb 25, 2014 11:16 am

It's a win win with a titan. Yo! Mr king. When are they due to land in shop. :)
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Re: Imperial Knights incoming!!!

Postby hunter101 » Tue Feb 25, 2014 9:03 pm

Forge World roomers already on the go.

Knight Inferno Cannon
-Knight Plasma Cannon
-Knight Power Fist

Then they will move into more elaborate add-on kits including:

Wait for it...

-Chaos Knight
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Re: Imperial Knights incoming!!!

Postby Baragash » Tue Feb 25, 2014 10:19 pm

No AA weapons on that list....interesting.
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