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More tweaking FAQs

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More tweaking FAQs

Postby killmaimburn » Tue Apr 23, 2013 2:29 pm

http://www.games-workshop.com/gws/conte ... ue&start=2

Erm.. fix DA command bike squads, can now purchase 2 more bikes so not a never ever unit now.
Nerf power generators against all the previous rulings about passive radius from hull, now it only effects contents (not something I'd built a list around but I'm well annoyed by this glitch in their ruling consistency)
Deathwing assualt units count towards reserves cap..
Banner of devastation works on hurricane bolters (SWEEET, and also weird.. so why then are not bolter class storm bolters in if they followed that line of logic??)
Stop abaddon from becoming a spawn or demon prince- about time..
Reword obliterators, same sentance just reads slightly clearer I think??? Lots of those kind of pedant typos with no real effect.

Chunk of stuff in the BGB one e.g. tanks can no longer fire the aegis weapon.
Demon jetbikes etc can turbo straight from DS..I'd been doing that anyway.. buts its nice to be clear about it,

Shout em out as you spot em and cringe.

Edit wound pool for blasts has changed... and they've reversed what used to be the stack of blast plus ID.
Lol they appear to have made them harder to copy text from too.. new line each charector.. go on try it..
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Re: More tweaking FAQs

Postby Ljundhammer » Tue Apr 23, 2013 3:02 pm

Nothing really major anywhere that I saw from my first sweep. Except Dark Angels, where they've made DW even worse & RW even better. Weird...

Still waiting for the helldrake turret retraction. Still not there :(
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Re: More tweaking FAQs

Postby jlong05 » Tue Apr 23, 2013 4:17 pm

killmaimburn wrote:Lol they appear to have made them harder to copy text from too.. new line each charector.. go on try it..


Maybe I misunderstood the issue. Copy/paste is working from the FAQs for me.

Page 64 – Power Field Generator
Add “If the bearer is embarked upon a Transport vehicle, the
power field’s effects only apply to models embarked upon that
vehicle”.
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Re: More tweaking FAQs

Postby jlong05 » Tue Apr 23, 2013 4:22 pm

Is this a nerf, or incorrectly being played originally?

Page 61 – Vargard Obyron, The Vargard’s Duty
Change the first sentence to “When Obyron uses his Ghostwalk
Mantle, so long as he and Nemesor Zahndrekh are not
currently part of the same unit, he does not scatter providing
he aims to arrive within 6” of Zahndrekh.”


I see this implying people would join them to the same unit and then claim no scatter since technically Obyron and Zahndrekh are within 6" since they are in the same unit. Assuming of course that they ensure they are within 6" when placed back on the table.

So to me, I think it was being played wrong, since Zahndrekh wasn't on the table for the initial placement, scatter should have occurred anyway.
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Re: More tweaking FAQs

Postby killmaimburn » Tue Apr 23, 2013 4:23 pm

N
o
p
e

t
h
a
t
was the issue, several bits i tried to C+V ended up on separate lines.. must be a bad at my end..
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World of ME First try at Apoc Batrep WHAT/WHO is AOS?
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Re: More tweaking FAQs

Postby jlong05 » Tue Apr 23, 2013 4:24 pm

And finally, FML. Damnit.

FAQs
Q: Can I take three of the same (not Twin-linked) weapons on my
Crisis suit? (p100)
A: Yes. Remember though that a Crisis battlesuit can still only
fire a maximum of two weapon systems per Shooting phase.
For example: A Crisis battlesuit could be equipped with three


This just broke all my damn code for the new crisis suits in army builder.

GAH.. hfudsaklgflidqwsgfih oewqgfayiqoa
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Re: More tweaking FAQs

Postby Angelwing » Wed Apr 24, 2013 9:57 am

hurrah! My ripper swarms no longer get unfairly penalised by ID blasts! (just slightly less shot to bits.)
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Re: More tweaking FAQs

Postby killmaimburn » Wed Apr 24, 2013 11:51 am

The web is saying that the tau one has been updated again to clarify what a disruption pod is. :lol:
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Re: More tweaking FAQs

Postby jlong05 » Thu Apr 25, 2013 12:57 am

killmaimburn wrote:The web is saying that the tau one has been updated again to clarify what a disruption pod is. :lol:

I need to check to see, I may have coded that as I think it was that way in the iPad version already.
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