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DE Nightshield vs Night Fighting

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Re: DE Nightshield vs Night Fighting

Postby timewizard » Thu Nov 03, 2011 4:36 pm

Weyco wrote:Archon in Incubi sqd assaults BA Assault sqd with a Libra..
The Dark Eldar unit have 1 pain token from Archon's Drugs..
Archon with Intiative 7 kills the Libra and get another pain token.
Power form Pain rule says immediately gains a pain token.
So the Incubi will have 2 Pain tokens, when it is their time to attack.
Do they get the Furious Charge Bonus?


Yes, the pain token is gained immediately and furious charge says in the turn the unit assaults and it is still the same turn so the Incubi would gain furious charge for their attack this turn. Similar to a unit gaining their 3rd pain token, they would immediately become fearless.


Baragash wrote:
timewizard wrote:Neither did I. Biggest concern seemed to be what happens if you have a vehicle with night shield between the BA librarian and another unit. Like this;

BA-------raider------warrior
0"--------12"--------14"

The BA rolls for the Blood Lance and rolls 16, so the lance goes 16".
But the raider has night shields so the max range to the raider for the lance is 10", so the lance misses the raider.
But the warrior has no such wargear and is within the 16" range that the librarian rolled for the lance and so is hit as normal.


Is this possible?

Blood Lance is a Psychic Shooting Attack. Without reference to the specifics which might affect the below comment), it seems....
1) Psychic Test
2) Default to shooting process
3) check range & LOS to first model
4) roll 4D6 to establish range in order to complete 3)
5) roll to hit

So if it isn't in range of the NS'd vehicle it will automatically miss and the squad behind isn't affected.


There is already precedence that the blood lance can "jump over" units to hit enemy units behind them. From the BA Codex blood lance rule, "Friendly units, and enemy units locked in close combat are unaffected - the lance darts over them before continuing on its course."

These units are unaffected because they have a rule that prohibits them from being targetted. The nightshield rule affects when the vehicle can be targetted by reducing the range of the enemy weapon. Any other unit that does not have that rule (nightshield) would be targetted and hit as normal.
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Re: DE Nightshield vs Night Fighting

Postby Baragash » Thu Nov 03, 2011 5:29 pm

I would not interpret a rule that prevents BL from hitting targets that are not valid to normal shooting as adding additional rule. That is not an example of precedence.

If BL rolls to hit, which per the FAQ as a PSA it does (I don't recall the BA Dex making it auto-hit), then if it misses it's first target (in this case because the NL invokes the out-of-range-auto-miss clause), it doesn't hit anything else.
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Re: DE Nightshield vs Night Fighting

Postby timewizard » Thu Nov 03, 2011 8:06 pm

From the BL rules, you extend a line 4D6 long, so this is the range of the attack.

"Any enemy unit in the lance's path suffers a single Strength 8, AP 1 hit with the 'lance' type." So since any enemy in the path suffers a hit, you don't need to roll for it.

If a unit is out of range of the BL, it would not be hit. So if nightshields reduce the range of the attack by 6", and this causes the DE vehicle to be out of range, it won't be hit.

Friendly units and units locked in combat are unaffected, the lance passes over them. So the lance can pass over unaffected units. And a unit directly behind a friendly unit that might not be in LOS will be hit anyway, as long as it is within range. Units that are unaffected by the BL do not block it from other units in its path, up to its full range.

If a DE vehicle with nightshields can be unaffected by the lance, there is no reason why it couldn't "dart over" the vehicle and hit a unit on the other side of it.
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Re: DE Nightshield vs Night Fighting

Postby Baragash » Thu Nov 03, 2011 10:02 pm

timewizard wrote:From the BL rules, you extend a line 4D6 long, so this is the range of the attack.

"Any enemy unit in the lance's path suffers a single Strength 8, AP 1 hit with the 'lance' type." So since any enemy in the path suffers a hit, you don't need to roll for it.


The main rulebook FAQ says all PSAs roll to hit, so BL rolls to hit.
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Re: DE Nightshield vs Night Fighting

Postby timewizard » Thu Nov 03, 2011 10:47 pm

Baragash wrote:
timewizard wrote:From the BL rules, you extend a line 4D6 long, so this is the range of the attack.

"Any enemy unit in the lance's path suffers a single Strength 8, AP 1 hit with the 'lance' type." So since any enemy in the path suffers a hit, you don't need to roll for it.


The main rulebook FAQ says all PSAs roll to hit, so BL rolls to hit.


Not all psychic shooting attacks require a roll to hit, for example, Ork wierdboys Frazzle and Zzap from the Ork FAQ:

Q. Which Weirdboy psychic power is a psychic shooting
attack? (p37)
A. Frazzle and Zzap (though they include a few
exceptions to the normal shooting rules, as specified in
their description).

Right in the descriptions of both of these they say the target is automatically hit.

Smae for the SM Librarian's Machine Curse, it automaitcally hits one vehicle in range. So not all PSAs roll to hit.
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Re: DE Nightshield vs Night Fighting

Postby Baragash » Thu Nov 03, 2011 10:57 pm

Obviously.

No such exception exists in the BL rules.
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Re: DE Nightshield vs Night Fighting

Postby timewizard » Thu Nov 03, 2011 11:47 pm

Okay, agreed, so you still roll to hit with the BL.
But my diagram would still be correct because the fact that the vehicle with the nightshield would be "out of range" does not make a unit that might be behind it also be "out of range".
THe range reduction only affects the vehicle because it is the unit with the piece of wargear that reduces the range to itself.
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Re: DE Nightshield vs Night Fighting

Postby Baragash » Fri Nov 04, 2011 9:06 am

If a shooting attack misses then it misses, that's clear in the book.
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Re: DE Nightshield vs Night Fighting

Postby BANE » Fri Nov 04, 2011 9:23 am

Ok, my 2 pence, main rulebook faq states all psa require to hit rolls, BL states that all units with a model under the line that extends 4d6 suffer a hit.
Codex always trump rulebook so BL description is clear enough to not be superseded by BRB. I reckon auto hits if under the line.
I am unsure on my argument on the effect of nightshield on BL tho.
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Re: DE Nightshield vs Night Fighting

Postby timewizard » Fri Nov 04, 2011 1:22 pm

Baragash wrote:If a shooting attack misses then it misses, that's clear in the book.


Quite true. And if a target is out of range, the shot automatically misses.

But in the case of the blood lance, if a vehicle with nightshield is struck then the range to the vehicle is reduced by 6".

But a unit without nightshield would not reduce the range of the blood lance and so would be hit as normal.
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