killmaimburn wrote:Glad to see you made sense of it,somewhere:D
"even though they include all the other spiel about half deploying at the start and inertial guidance etc" is that overridden by the faq?
The
FAQ says: "When the Dreadclaw becomes available from Reserve, it is deployed using the Drop Pod rules"
Now I used the
BA Codex as the most recent
DP rules printing, and the bit about having to get out doesn't sit under any of the special rule headings, it just sort of is - so it's not referenced in the army list section, only the "bestiary". But a Dreadclaw doesn't have doors anyway, so it's unclear how this would apply.
Also, given it can hover round the table, why bother with that if you have to get out and can't get back in?
What I've since realised is that the print in the
FAQ is actually a C&P from
IA Apoc 1, which also include FW's original pre-5th
SM Drop Pods, so if you make the assumption that's the
DP rules they were referencing you actually get:
Step 1 Don't treat it as a Flyer
Step 2 Use the Drop Pod rules
Step 3 Treat it as a Flyer
Step 4
