Moderator: mattjgilbert
by timewizard » Thu Oct 03, 2013 5:08 pm
by Angelwing » Thu Oct 03, 2013 9:51 pm
by BDA » Fri Oct 04, 2013 12:09 am
by BANE » Fri Oct 04, 2013 1:08 pm
by Baragash » Fri Oct 04, 2013 1:44 pm
by timewizard » Fri Oct 04, 2013 5:26 pm
Rules page 78 wrote:Models can only voluntarily embark or disembark in the Movement phase. They cannot voluntarily embark and disembark in the same turn. However, they can embark and then be forced to disembark if their Transport is destroyed.
by berger15 » Fri Oct 04, 2013 6:31 pm
by jlong05 » Fri Oct 04, 2013 6:31 pm
by timewizard » Fri Oct 04, 2013 7:00 pm
jlong05 wrote:Maybe this is old, or maybe doesnt exist at all, but I thought there was a rule against Disembarking and Embarking the same unit in the same movement phase.
The passengers must immediately disembark in the usual manner (seepage 79), save that they must end their move wholly within 3" rather than 6".
by Baragash » Fri Oct 04, 2013 7:17 pm
by timewizard » Fri Oct 04, 2013 7:27 pm
by Baragash » Fri Oct 04, 2013 7:37 pm
by timewizard » Fri Oct 04, 2013 8:43 pm
Baragash wrote:Yes, but does a move end before or after models embark? The embarking paragraph doesn't say either way.Disembarked models are required to end their move wholly within 6" of the access point of the vehicle it disembarked from. Hence when a move is considered to end is important if the transport they are embarking on isn't (wholly???) within 6" of the tranport they were forced to disembark from.
by Baragash » Fri Oct 04, 2013 9:39 pm
timewizard wrote:Embarking is not moving.
by timewizard » Fri Oct 04, 2013 9:47 pm
Return to 40K Rules
In association with Gaming Figures
Age of Strife