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Necron Warriors and Reserve

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Necron Warriors and Reserve

Postby timewizard » Fri Jan 21, 2011 4:52 pm

There have been a number of ongoing debates on other sites regarding the Necron Monolith and what it can or can't do.
One interesting offshoot is a question regarding Necron Warriors and how they arrive from reserve.
Here are (I believe) the relevant points.

The Necron Codex (page 18) under Reserves says; "And Warrior units in excess of the minimum required by the Force Organization chart for the mission being played may begin the game in reserve whether the Reserves special rule is in use or not."

The latest rules state that the Reserves special rule is used in all standard missions, so this part of the Necron rule is pretty much moot. Agreed?

The Codex continues with; "When they arrive they must emerge from a Monolith portal."

This was always taken to mean that in standard missions, If you chose to field move than 2 units of Warriors and you wanted to place them in reserve, you would also have to field a Monolith. There was no choice in this. Agreed?

Now the latest Necron FAQ had this to say;

Q. Can units of Necron Warriors enter from
reserve as normal or must they enter via a
Monolith?
A. If the players hold any units of Necron
Warriors in reserve, he must specify if they are
going to enter the game through the Monolith or
simply walk in from their own table edge, as
normal. If units of Warriors are using this rule
and all available Monoliths are destroyed, the
Warriors count as destroyed and may therefore
trigger the Phase Out of the on-table portion of
the army.


There are 2 distinct schools of thought on this.

The first is that this FAQ does not change the Codex stipulation that Necron Warriors in excess of the minimum required by the FOC (usually 2) and in reserve still must come in through a Monolith. No choice.

My take is that the FAQ changed that rule to say that the Warriors can either emerge from the portal or come on from the table edge. Therefore, it is possible, and in fact quite legal to field a large Necron force without a single Monolith and still place any number of units, including any and all Warrior units, in reserve. The only difference is that now if you do have a Monolith and you do hold any Warrior units in reserve, you must declare how they are going to arrive to your opponent (same as deep strike and outflanking) and that once declared you cannot change it.
So for example, if you were to declare that you were holding 4 Warrior units in reserve, and that they all were going to arrive through the Monolith, and the Monolith was destroyed before they arrived, the Warriors would count as destroyed because they could not arrive from reserve.
But if in the same example, you declared that only 1 Warrior unit was going to arrive through the Monolith and the other 3 were going to arrive as normal, and again the Monolith was destroyed, only the 1 warrior unit would count as destroyed, the other 3 would arrive from the table edge as normal.
I thought that this was a good FAQ and gave the Necrons a better option as far as placing Warriors and other units in reserve.

Thoughts on any of this?
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Re: Necron Warriors and Reserve

Postby Baragash » Fri Jan 21, 2011 5:14 pm

Option 2.
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Re: Necron Warriors and Reserve

Postby estarriol » Fri Jan 21, 2011 5:16 pm

Play Smurfs?
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Re: Necron Warriors and Reserve

Postby timewizard » Fri Jan 21, 2011 5:19 pm

estarriol wrote:Play Smurfs?

I do! Along with Necrons (rarely) and now building a Dark Eldar force!
"I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire." - Erwin Rommel
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