Moderator: mattjgilbert
by mattjgilbert » Mon Sep 29, 2008 11:44 am
by LordMalekTheRedKnight » Mon Sep 29, 2008 12:30 pm
mattjgilbert wrote:I never even thought about it. I just assumed you couldn't move.
mattjgilbert wrote:I'm assuming this doesn't apply to walkers (as they move differently, like infantry, and do their "pivoting" in the shooting phase)?
by killmaimburn » Mon Sep 29, 2008 1:36 pm
ruffian4 wrote:Handy fellow, this kmb...Like Ahriman delving the paths of the webway ...
by LordMalekTheRedKnight » Mon Sep 29, 2008 1:50 pm
killmaimburn wrote:views? I know that Lord M is all for smoked guys shooting through the fog..A) has his view changed at all in 5thB) What do the rest of you think on that one.
by mattjgilbert » Mon Sep 29, 2008 2:51 pm
by imperialsavant » Tue Sep 30, 2008 2:43 am
by LordMalekTheRedKnight » Tue Sep 30, 2008 7:58 am
by mattjgilbert » Tue Sep 30, 2008 10:22 am
by swordtart » Tue Sep 30, 2008 3:57 pm
by mattjgilbert » Tue Sep 30, 2008 4:28 pm
by LordMalekTheRedKnight » Tue Sep 30, 2008 4:47 pm
mattjgilbert wrote:Maybe Catachan Launchers could be employed when you don't have enough points for real smoke launchers. A true IG meat shield... just hurl a squad of crack jungle fighters at the offending projectile.
I wrote:Adeptus Mechanicus Vehicle Upgrades:(upgrades with a * cannot be taken by Walkers)- Tech Cult Choir*Tech Cult ChoirCultists surround the Vehicle, chanting and praying to its Machine Spirits. When the vehicle comes under fire members of the Choir will sacrifice themselves, acting as human shields.(D3+3 Cultists)If a Penetrating Hit is scored against the Vehicle while it is in the open, make an Obscured Target roll for the cultists. If successfully the hit is downgraded to Glancing and one model is removed from the Choir as a casualty. Once all the cultists have been removed, this ability is lost.The cultist models cannot be shot or charged etc - they have no statline, merely acting as markers ingame. However, if the vehicle is charged, it is assumed the choir is cut down by the enemy as they advance, and they are all removed from play. The Choir has no effect once the Vehicle has been destroyed.
by swordtart » Tue Sep 30, 2008 5:20 pm
by mattjgilbert » Tue Sep 30, 2008 7:39 pm
by KInG » Tue Sep 30, 2008 9:53 pm
by LordMalekTheRedKnight » Tue Sep 30, 2008 10:05 pm
KInG wrote:i got confused by this thread... so can vehicles move/pivot, or anything when stunned, in the shooting phase?
KInG wrote:and if anything is different for walkers that are stunned or immobilised, what is it?
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