Moderator: mattjgilbert
by ruffian4 » Thu Dec 15, 2011 6:54 pm
mattjgilbert wrote:
mattjgilbert wrote:If an IC want's the separate from a unit, declare that and move them away from each other at their own speeds.
timewizard wrote:The first bullet point says ICs join units by moving so that at the end of their movement phase, the IC is within 2" coherency of the unit. Nothing in the first bullet point gives the unit permission to move within 2" of the IC and join it.
timewizard wrote:So by these two rules, an IC on a bike can turbo boost away from a unit it have been joined to,
timewizard wrote:The IC would have to be moved first because the unit cannot leave the IC, and if you move the unit, the IC is still joined to it and must follow bullet point three.
timewizard wrote:But then bullet point eight says
killmaimburn wrote:If this is a masked ball, then the other bits of him are off spiking the teachers punch.
by mattjgilbert » Thu Dec 15, 2011 7:43 pm
by timewizard » Thu Dec 15, 2011 7:52 pm
mattjgilbert wrote:We've always played that if an IC is within 2" of a unit at the end of a movement phase, the IC joins the unit - that doesn't matter if the IC moved first or the unit did - just their proximity to each other after all moves.
by Baragash » Thu Dec 15, 2011 10:09 pm
by timewizard » Thu Dec 15, 2011 10:50 pm
Baragash wrote:Pretty sure that the IC and unit can't separate and join again in the same movement phase.
by WolflordHavoc » Thu Dec 15, 2011 11:08 pm
by timewizard » Fri Dec 16, 2011 3:49 am
by Baragash » Fri Dec 16, 2011 7:51 am
timewizard wrote:Baragash wrote:Pretty sure that the IC and unit can't separate and join again in the same movement phase.But there's nothing in the rules to prevent it it the unit can join the IC by moving into coherency with it.
by timewizard » Fri Dec 16, 2011 2:52 pm
Baragash wrote:If you accept the use of "vice versa" elsewhere in the rules to say the joining of ICs and units works in "both directions"*, despite the IC rules being written in a "single direction" (ie IC -> unit), then you also accept that the limitation works in both directions.*Which IMO is the way GW would clarify it if the issue was raised.
by mattjgilbert » Fri Dec 16, 2011 4:30 pm
by timewizard » Fri Dec 16, 2011 6:22 pm
mattjgilbert wrote:In your first example - the IC leaves one unit and joins another. That sounds fine.What is clearly not right though is deliberately "leaving" a unit and joining it again in the same turn.
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