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BA life experience :)

PostPosted: Tue Mar 23, 2010 4:50 pm
by killmaimburn
:lol: , well I mean batreppy tactica combo super doomage. So Me, king et al can jot down what is good and isn't
I stuck a prelim here

But in the end I fielded

Chapter master seth (cos he was cheap)- result= not cheap enough.. Lh pointed out he didn't have a power weapon then spent his time with his 40 man cock block guard unit doing a lord malek so that there was only 1 model who ever had the option of putting any attacks on him. Dropping in future.

A taloned dread (my guy with defiler CCW it was that or count it as a grappling hook and having read all the details on that I wasn't impressed)- Taloned dread running at the opponent did focus their attention.. he stood up to a lot of fire and we believe'd he benefited from being within range of a sanguinary priest so it was str7 on the charge lightning claws of rerolling death.,. unfortunately he so absolutely provided cover to thr rest of my army and was so threatening with his AV13.. every weapon focused on him and he went down.. (but meh a 125point don't you hordes come near me is an adequate solution to the lack of demon princes around).-will play again with tentatively.. but may be too slow.

A super flying lance firing dread.. performed terribly the first two turns because I tried to shoot the weapon (not getting range ever)..turn 3 I jumped into combat and suddenly I reclaimed the game and his forces started melting.. A keeper.. but may drop lance.

Corbelo- Awesome guy.sat in raider made my force ultimate..I didn't use his eye of tzeentch.. but I should have although I won all the who goes first stuff my pod scattered to point of useless and I should have used it then.. oh well.
other sanguiary priest was in a razorback with squad had a combi melta.. tasty.
3x 5 assualt marines with a melta gun in a heavy flamer razorback-(130) nice.. Need something else though so..(1 priest joins 1)
1x5 assualt marines with melta gun in landraider redeemer with MM (sooooo cheap) with corbelo and HQ.. LH used his 9+ vehicles to make a wall meaning they couldn't do anything till turn 4.. then they ate him..Awesome.

1x5 Assualt marines with melta gun and inferno pistol in a drop pod..needed it to scatter well (to place the inferno pistol within 3"s.. but scattered 11"..should have rerolled)..Cheap as chips-(120) and works ok as long as the rest of the army is a decent second wave.(might work better with 2 in first wave 1 in second but bit shy about doing that)
Thats actually about 40 under.. I added a couple of spare marines in tha last minute just to be nearer 1500.

the rhino/razorback rush of 18" +2"deployment plus base width+6"s=26.8ish inches for first turn meltaring is pretty sick. Lh will have to adapt-but only having 3 and the pod landing off and not using my libby for support meant my 1st and second turn totally sucked.. I fragmented- he fortressed I had a hell of a time leaping it..but once in his insides were squishy.

Most of those things get my vote.. just need to find a new HQ and experiment with some other bits and bobs.. the kharn guy isn't quite kharn.

Re: BA life experience :)

PostPosted: Tue Mar 23, 2010 5:53 pm
by Stunty
I think your a top bloke KMB but I never understand what your saying lol

Re: BA life experience :)

PostPosted: Tue Mar 23, 2010 6:17 pm
by TheColonel
What pray tell is "doing a lord malek"?

Re: BA life experience :)

PostPosted: Tue Mar 23, 2010 6:41 pm
by killmaimburn
Everything and anything to prevent any piling in when you don't want to be in combat =)
Although here I don't think it was the primary thing going through his mind (and he let me have a lot of grey area in other bits) but HW bases preventing others from being able to make the distance around to the IC..moving models in such a way that others couldn't move forward as far due to the order in which the bases were moved etc etc etc.. Here to the end that he only in 3game turns of combat allocated 4-5 attacks (of 40menx6)to try and hit the guy with the" you roll a 1 to hit me and i auto hit you back" rule,and to keep a conga line of men providing cover for 2 hydras .
(there were other models and its a bit complex to describe the exact bit for this one..hence using a frame of reference other folks who've seen LM game would know-You'll find a 10 pager rules argument on it somewhere here :D).
Meh maybe I just imagine it everywhere I go now.
Stunty wrote:I think your a top bloke KMB but I never understand what your saying lol
Wh¥ 7h4n|{ ¥0µ.. (4n ¥0µ describe which bits were totally dribble worthy..I can restate them to your needs.

Re: BA life experience :)

PostPosted: Tue Mar 23, 2010 6:44 pm
by timewizard
TheColonel wrote:What pray tell is "doing a lord malek"?

I think it might refer to stringing out a unit in a line after reacting to an assault so the unit can still hold an objective. But with KMB, one can never really be sure!
I am trying to find the original thread but so far no luck.

POSTED AFTER KMB-I was right! It did refer to that!
My lord, I am becoming fluent in KMBspeak!

Re: BA life experience :)

PostPosted: Tue Mar 23, 2010 7:26 pm
by LordMalekTheRedKnight
killmaimburn wrote:Meh maybe I just imagine it everywhere I go now.

I think thats most likely. ;)

timewizard wrote:My lord, I am becoming fluent in KMBspeak!

And that is most terrifying. 8O

:lol:

~ Tim

Re: BA life experience :)

PostPosted: Wed Mar 24, 2010 7:06 am
by ruffian4
timewizard wrote:
My lord, I am becoming fluent in KMBspeak!

Then in that case, you are the richer for it. :D
Ie, imo, you are so much more affluent, rather than effluent, as some seem to be when presented with a "Tobyism." :D

Re: BA life experience :)

PostPosted: Wed Mar 24, 2010 11:54 am
by killmaimburn
Things learnt today..

OK my bad devs have gotten a little cheaper..but your still looking at 130 for 4 missiles..20point saving not to be sniffed at..but the generic shelf price (of MM heavy bolter and missile)make heavy bolters sad :D
But might be enough for my non bike lists to shift their core to BA.

vanguard as a unit are 10 points cheaper..and have the red thirst-reroll reserves and will only scatter 1 d6 on super landing,...you'd need a priest turboing forwards (bike, razorback or something)..
175 points for 5 man fist assault (20 attacks on charge at i5 str5 fnp)
Might look into flirting with them in a while

Reclusiarch is kind of sexy (thats the HQ chaplin)but need to start messing with jump pack guys.

FNP termies could be sexy..and make nurgle cry :D (CC variant plus priest just sit on any objective taking it out the game?)

Still trying to figure out the shooty baal- umming and arring. though I hadn't spotted it could scout before.
Still trying to figure out 10 assualt marines in rhino with 2 melta and fist- its 240 points.. is it a solid troops choice.. or at double the basic razorspam (130 melta inc'd) just too heavy..would help do damage on the first turn charge.. but after that looks a bit silly?

Oh and tempted to swap out the doom lance for might of heros on the flying dreadnought.. he flys in..picks a fight with a big unit.. then in enemy phase (yay they brought back the enemy phase) casts might and jumps up to 4-6 attacks.

I'm amazed at how little love I have for anything deathcompany like in the codex..I don't think I'll play with them until I've used up all the other options.

Re: BA life experience :)

PostPosted: Wed Mar 24, 2010 5:09 pm
by KInG
if u move more than 12" KMB u can't disembark, nevermind shoot, so there goes the 'melta rush'..

as for the many many KPs in ur list, ever thought about going for 10 man units to reduce these?

the taloned dreadies, i've used 2 in DPs in my last three games and I still cannot get them into combat. They get blasted every game due to high fear levels of those rerolling and extra attacks they get.

my list at present till I get my Baal firestorms is:

Mephiston (fantastic)

3 x 10 assault troops (1 in DP to allow both dreads down 1st turn, but might try them and one 1st turn to try and get the 2nd dreadie in the mix).

5 assault termies (mixed feels about this unit, might try another unit for a bit, maybe another dreadie to finally get one into combat- lol).

Try Mephison, you will have alot of fun with him....
12" move + fleet, 6 S10 attacks with re roll misses.... cool 8)

Re: BA life experience :)

PostPosted: Wed Mar 24, 2010 5:15 pm
by lostandthedamned
Using Mephiston, have you come across any problems with him getting shot yet?
Not being able to join units seems to me that he'd get sniped quite easily.

Re: BA life experience :)

PostPosted: Wed Mar 24, 2010 6:38 pm
by killmaimburn
KInG wrote:if u move more than 12" KMB u can't disembark, nevermind shoot, so there goes the 'melta rush'..
Well that sucks.. why can't they just have that on the disembarkation section rather than that addeundum on the fast section. mutter mutter mutter
KInG wrote:as for the many many KPs in ur list, ever thought about going for 10 man units to reduce these?
See above.. I'm looking at it.. but I think (at the moment) it sucks..KPs will be high when priests are involved.Taking blocks of vehicles/mobile terrain is handy in itself.
if I worried about killpoints..I'd take another landraider I think and less redundancy.

Re: BA life experience :)

PostPosted: Thu Mar 25, 2010 10:16 pm
by KInG
Mephiston is a magent for shooting, but I jump him and run from terrain to terrain, taking a wound now and then for dangerous terrain, but that's acceptable for the 4+ cover save it gives him.

If terrain is a little short on supply, then I circle him with an assault unit and they go together... Wanna get the rest of ur army across the table, try this tactic and see them stry and shoot 10 marines and mephie away :D lol

Im sacking the DPs and giving the 3rd assault unit its JPacks back, and just running everything across. Might even upgrad a dreadie to Libby dread with Wings and extra D3 attack powers.

Re: BA life experience :)

PostPosted: Fri Mar 26, 2010 7:46 am
by killmaimburn
KInG wrote:Wings and extra D3 attack powers.

:D I just wish he had something like the 3rd ed tzeentch coruscating warp flame/nurgles rot type weapon for hordes.. then he would be my unit of the moment.

Re: BA life experience :)

PostPosted: Fri Mar 26, 2010 8:21 am
by Ljundhammer
For Mephistion, why not just make an uber unit with him?

He's not an IC, but surely he can be joined by them?

Mephistion
Chaplain
2 x elite chaplain
6 x sanginary priests

That's a unit of death! Eat my deathstar!

Re: BA life experience :)

PostPosted: Fri Mar 26, 2010 8:33 am
by KInG
lol it's also 9 KPs in one unit, noneof it scoring, lolol ;)

Isn't there also something about duplicate ICs can't be in same unit?