by BANE » Fri Mar 29, 2013 7:09 pm
by killmaimburn » Fri Mar 29, 2013 7:11 pm
ruffian4 wrote:Handy fellow, this kmb...Like Ahriman delving the paths of the webway ...
by BANE » Fri Mar 29, 2013 8:07 pm
by killmaimburn » Fri Mar 29, 2013 8:25 pm
by killmaimburn » Sat Mar 30, 2013 8:52 am
by BANE » Fri Apr 05, 2013 8:21 am
by Ljundhammer » Fri Apr 05, 2013 9:17 am
by BANE » Fri Apr 05, 2013 9:59 am
by killmaimburn » Fri Apr 05, 2013 10:00 am
BANE wrote: is there any point trying to be competitive without taking guard,
by BANE » Fri Apr 05, 2013 10:16 am
by killmaimburn » Fri Apr 05, 2013 11:36 am
Ljundhammer wrote:Necrons give you air power, as you can get that in compulsory choices.CSM aren't a bad choice, but to be honest given the choice between 1 helldrake and 2/3 I'd go for CSM as primary.
by Ljundhammer » Fri Apr 05, 2013 12:15 pm
killmaimburn wrote:3 rune priests, 2 with living lightning chooser of slain, 1 with runic armour just chooser of the slain choosing BGB powers to buff army..1 per rhino+1 on backline.330 (Stops all infiltration, chucks out 2d6 autocannon shots at bs5 spread out is a load of psychic defenses)DA librarian with infravisor powers from book-70
by killmaimburn » Fri Apr 05, 2013 12:27 pm
Ljundhammer wrote:And someone takes a 100 point eldar ally contingent that shuts down your 400 points.
Ljundhammer wrote:Or with 3 land raiders, v's your 2 melta gun army.
Ljundhammer wrote:. FW probably does, but it's so far out of my realm of interest I have no idea what a hyperios is...
Ljundhammer wrote:You also need to factor in that you are very unlikely to get past turn 4 in a tournament scenario.
by Ljundhammer » Fri Apr 05, 2013 12:52 pm
by killmaimburn » Fri Apr 05, 2013 12:57 pm
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