by KInG » Thu Mar 11, 2010 3:37 pm
mortiferum wrote:Re: combi weapons before and after shots fired. Not specifically related to complex units but it reminds me of query in a thread I read sometime ago (most probably on WSeer) about whether or not a Hunter Killer upgrade weapon could be weapon destroyed after it had fired its single shot. Anyone know what the answer is here?
by KInG » Thu Mar 11, 2010 3:38 pm
by killmaimburn » Thu Mar 11, 2010 5:06 pm
ruffian4 wrote:Handy fellow, this kmb...Like Ahriman delving the paths of the webway ...
by KInG » Thu Mar 11, 2010 5:35 pm
by Ljundhammer » Thu Mar 11, 2010 5:49 pm
KInG wrote:123 it is, 456 it isn't
by KInG » Thu Mar 11, 2010 6:27 pm
by mattjgilbert » Thu Mar 11, 2010 6:48 pm
by timewizard » Thu Mar 11, 2010 7:18 pm
mattjgilbert wrote:Roll 1D6 and add your COOL value. Highest roll wins.
by LordMalekTheRedKnight » Thu Mar 11, 2010 7:49 pm
by Ljundhammer » Fri Mar 12, 2010 8:06 am
LordMalekTheRedKnight wrote:Thing is with this issue, is that whichever way you take it, someone isnt going to like it (either the person rolling the saves or their opponent, depending on the situation). As long as you clarify how it is going to work with your opponent before the game, and then stick to it regardless of who will benefit at a given time, then it shouldnt be an issue.
by mattjgilbert » Fri Mar 12, 2010 8:31 am
by KInG » Fri Mar 12, 2010 8:43 am
by mattjgilbert » Fri Mar 12, 2010 8:54 am
by Ljundhammer » Fri Mar 12, 2010 9:12 am
by mattjgilbert » Fri Mar 12, 2010 9:15 am
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