Wednesday folks swear by
http://boardgamegeek.com/boardgame/3931/mare-nostrum, 4 people kind of *risk* like game, *but* resources are allocated by a card trading/blackmailing middle phase 9based on what resources conquered territory produces) that makes the game a bit more engaging. you can gain god favours.. and ships and monuments that provide boosts in a heroes of might and magic way, collecting 4 wins the game, or 1 hand owning the big structure (taking a fluke hand mid game) wins it outright)
(I merge this with another which is like matt's Condottiere in my mind though..far too many map of y olde world games floating around in my head)
http://boardgamegeek.com/boardgame/40692/small-worldA tiny game where the fun is 2 fold, you generate the armies by mix and matching words to armies..
So X the Ys, Furious(X) Elves(Y) drunken (x) Vampires(Y)
Each race has its own effects along with words..so 2 rules unique per player.. you then conquer a board.. as you go along your army must over reach itself.. at which point it becomes a dying race (much easier to conquer) and you respawn as a second race ..territory claimed by both races whole lifespan= victory points..The key tactic being when your rich enough to declare your first army on decline and start the second its the baton pass thats vital to competing the rest is just fun.
That was quite fun..
http://boardgamegeek.com/boardgame/3791 ... ng-empires you have a table with 20 planets on, and your aim is to power level your fleet..and conquer the universe.. this can be done several ways... but primarily planet to planet movement is based on whether your good at flicking a draughts peice across a tabel to stop in another planets orbit to put a flag down or not. You power level by planeting a flag..reverseing the planet token and secretly memorising what it makes.. you then combine this with other planets to upgrade your ships (draughts and army men)
http://boardgamegeek.com/image/162506/colossal-arenaA card game reliant on placing bets throughout multiple small card offs. (Not great but ok)
http://boardgamegeek.com/boardgame/21654/iliadA game I surprised them by instantly being able to play well, its basically a poker bluff game but with some elephants and siege catapults thrown in for rules bending and fluff.. I was told its not avilaible anywhere but it appears to be in lots of indies still for around 16£.
Anything to do with Command and Colours makes me wet, although I prefer
http://boardgamegeek.com/boardgame/6222 ... apoleonicsto ancients, memoir 44 or battlelore.
http://boardgamegeek.com/boardgame/4872 ... -frontiershttp://boardgamegeek.com/boardgame/70323/king-of-tokyoAre two games I'm not a massive fan of but are acceptable.. they are like tactical warfare yahtzee.
(If I can remember any others from the passed fews months shall edit after this)
I think the world would be saved if everyone just played more space crusade and space hulk..less options pre game less opportunity for parents/overthinking to do the game for you.
EDIT1http://boardgamegeek.com/boardgame/58281/summoner-warsChess with cards, races have special powers, elves can do weird stuff, dwarves can build walls (fake warriors).. undead can multiply but only from the discard (/dead) pile not from the draw pile..
You can buy 2 sets and play 4 player battle chess (downside..after buying first game you have to splash out and buy the other decks (undead etc) to make a decent game of it).