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FoW AAR - Brit Paratroopers vs Soviet Strelkovy Battalon

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FoW AAR - Brit Paratroopers vs Soviet Strelkovy Battalon

Postby DaBoss » Fri Nov 19, 2010 11:31 am

We decided that Mark needed some practice in fighting as the attacker with this British Paratroopers (most of the time has faced Tank Companies so been dug-in and defending which he has got down to a fine art), but at Tournaments he may have to be the attacker.
Marks Parachute Company 1750pts.txt
(2.02 KiB) Downloaded 11 times


So I took my Soviets in a Strelkovy Battalon which consisted of 3 double size Companies, one of which was a SMG armed Company, along with 17 Tanks (is this really an Infantry Battalon!!) and 4 Katyusha Rocket Launchers.
Soviet Strelkovy Battalon 1750pts.txt
(1.5 KiB) Downloaded 8 times


We rolled up No Retreat - with the Soviets defending, I placed 1 objective in the rear area of the battlefield guarded by my CinC and Katyushas nearby. Meanwhile Mark placed the forward objective on a hill in the center, I placed 1 of my Strelkovy Companies dug-in around it.
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Mark lined up his force with the Paratroops up front and artillery support behind.
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View from the British end.
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Mark elected to use the british special rule of 'Night Fight', so shooting ranges were reduced to d6 x 4" till the sun rose after turn 3. So not much shooting was performed while Mark crept up to my lines.
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Except that my Scout Platoon of early Spetnaz moved up the left flank and assaulted under cover of darkness Marks HMG Platoon.
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These were promptly surrounded and destroyed by his Assault Platoon.
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Game Turn 3 and Mark lines up ready to assault next turn; it is still night time.
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In my turn 3 we still have night time (failed 5+ on 2 dice), plus my Strelkovy Platoon fails to see the Brits as I roll 1 on the dice to see (Mark was 5" away and I can only see 4").
So the trump card up my sleeve is my Ambush - A full SMG Company rushes out of the trees on my left flank
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Decimates the Assault Platoon and follows on to attack and destroy another Para Platoon - eat hot lead...
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Still night time in Marks 4th turn, I fail to see his assault with the majority of the Strelkovy Company (as I roll a 1 for distance again), Mark mauls the Company badly.
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Which gives him the hill objective - with just 3 Soviet troops contesting!!!
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Having received all my reserve tanks during the darkness, I feel confident and send the SMG Company off hunting other platoons,
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while the T-34's move up to fire on the hapless Brits trying to find cover on the bare hill.
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Unfortunately for Mark Daytime has broke but my fire is way off target.
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Mark pushes for the objective and has welcome support from his Typhoon air support.
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But too late - the next turn firepower from the Russian Tanks and an assault wipes the Brits from the Hill.
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At this point Mark has no platoons in my half of the table.
So a Win for the Soviets.

Good game - the night fight really gave the Brits a good chance at winning, unfortunately for Mark my timely intervention with the ambushing SMG Company hurt him bad.
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DaBoss
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