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Hawk 3D Effect Buildings

Hawk 3D Effect Buildings

Postby Cain Tiberius » Sat Jun 07, 2014 10:56 pm

Hi folks. I've been asked by a few here to show how I made my 3D effect raised detail buildings. So here is my step by step guide of how I do them.

First of all these buildings are all free to download for personal use from Hawk themselves. Hawk Wargames Downloads Page
You will need to make sure you have enough copies for the building you are doing. This one has all 4 sides on a single page. But some need 2 or 4 prints for a single building. Some of the buildings have to be printed on A3 paper, so I can't do them right now. But the one I'm using here and others are available on A4.
I used for this example building the 4x2 Mixed Residential and the 4x2 Roofs. I printed off 2 copies of the building walls, and 1 copy of the roof.

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I've used 5mm Foam Core and 2 thicknesses of card.

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Measuring the length and hight of the building from the print off, I marked and cut out the pieces from the 5mm Foam Core. Remember the hight needs to be the hight of the building less the parapet at the roof. Also, you need to remember to minus the thickness of BOTH foam core sides when cutting the width of the end pieces.

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I use clear tape to fasten the foam core pieces together instead of glue. Its quicker, easier and provides a superior hold. Also when the print outs are glued on, you wont see it.

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Next I cut out and glued on the FIRST layer of print out, and glued them on with a glue stick. If using a glue stick, I find it is better to apply glue to both the foam core and the print before attaching. I started with the roof as I found on an earlier build, the roof is harder to get right once put on after the walls. Remember the parapet is raised above the hight of the roof and folded over so its detailed from both sides.

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At this stage I cut out the sections of detail I wanted to be raised (3D) from the second print out and glued them to the 2 thicknesses of card. I then left both the building so far and these detail pieces till the next day in order for the glue to really dry and set. That isn't a must, but I find it helps when cutting the detail out, or the print can start to separate from the card.

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Next I glue these directly over the detail on the on the main building, like for like. The Lobby level, parapet and any balconies I used the thick card for. The level separation (and window boxes if it had them) I use the thin card for.

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Generally after this stage is complete, I would recomend painting the entire model with something to seal it, or the 3D layer and or the print itself can start pealing off. Spray varnish doesn't work for this unfortunately. So maybes a clear wood varnish, or even PVA. I have used a very pale Teak varnish on some building I did earlier because I wanted them to look a little more weathered. But I think it made them a little too dark. This also dulls down the white edges of card on the raised detail. Although you could easily go over them with a pencil lead to blend them in a little.

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On the one above, I used some of the waste piece I cut out of the detail to make the corners of the building, top to bottom.

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The one above is the first one I tried the 3D detailing on. Instead of just doing the level breaks, I cut out each window... all 90 of them. It looks good, but its a pain. I wouldn't recomend it.

I love the pictures in the rule book and website that show the cities that have been abandoned and derralict for 200 years. All over grown. So I've been trying it out using various Scenic flock. These are a bit too bright grren for my tastes, but I have something more believable that I'll be doing when I start building a board properly.

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Anywho. I hope this has been helpful and informative. Any questions or comments, please feel free to comment below.
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Re: Hawk 3D Effect Buildings

Postby KInG » Sun Jun 08, 2014 12:56 am

I'm about to add flock to my buildings. Can you elaborate on that a little please. ;)

Stunning labour intensive work there Cain. Very nice.
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Re: Hawk 3D Effect Buildings

Postby markb » Sun Jun 08, 2014 4:05 am

Thanks Cain, I was going to do this when I get the Ruinscape set after I saw you'd done it in your hades photos. Going to buy two sets of it so I can do this and also do tiles and alter buildings like GCFlash has done (if you haven't seen his board I highly recommend you have a look over on the Hawk forum). Saw a great tutorial on how to make creepers to add to the buildings, it's really easy. Basically, get a piece of cotton, soak it in PVA then drop it in a tub of that foam stuff they use for trees, making sure the bits are broken up small. Let it dry then seal it with hairspray, looks really good.
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Re: Hawk 3D Effect Buildings

Postby Cain Tiberius » Sun Jun 08, 2014 8:56 am

Yeah KInG, np I'll do one sometime today.

Hey Mark, you're welcome bud. Yeah I've been on Hawk forum since December. Flash's Mini Ramblings and ED209's Downtown Project are both awesome. I will be borrowing pretty heavily from both of their works..
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Re: Hawk 3D Effect Buildings

Postby markb » Sun Jun 08, 2014 9:33 am

Yeah, ed209s board is pretty awesome as well, going to be borrowing his ideas as well! Just call me Mr Plagiarist! :)
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Re: Hawk 3D Effect Buildings

Postby timewizard » Sun Jun 08, 2014 3:01 pm

Very nice tutorial Cain, well presented and well done.

I downloaded the buildings from the Hawk site, will have to give these a try some night when I have nothing else to do!

Looking forward to seeing your tutorial on adding flock to the buildings.
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Re: Hawk 3D Effect Buildings

Postby Cain Tiberius » Thu Jun 12, 2014 7:54 pm

Thank you Mr Wiz :)

markb wrote:Just call me Mr Plagiarist! :)


That'd imply stealing... We're only..., borrowing? :roll: lol

Ok well a few days later than intended.

For this I use Woodland Scenics Fine Turf - Burnt Grass for the main flock. Woodland Scenics Clump Foliage - Light Green. And PVA glue.

Firstly, If you look how greenery grows over abandoned buildings, you will notice that it will predominantly grow places water can gather, and along flat horizontal surfaces. As it is left longer, it will slowly creep over vertical surfaces too, but not as much. It will also push its way up through cracks, gaps and joins in stonework/concrete slabs etc.
So when I apply my PVA, I will try to mimic this by mostly sticking to ledges, tops of walls, drain pipes etc. I will also usually do the building corners. But this is more to hide the badly constructed edges.
It is best to only do 1 side at a time.

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Next I sprinkle the Woodland Scenics Fine Turf - Burnt Grass along the pva quite thickly. Once I covered all the PVA, I shake off the excess. Its best to do this over a tray or some paper so you can re-use the excess.

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AT this point you'll need to let the PVA dry completely. The whiteness will also disappear.

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Like all things in nature nothing is ever the same all over, so I selectively go over parts of the areas I previously flocked. I also at this stage apply the Woodland Scenics Clump Foliage - Light Green to represent bushes or tree that may have started growing in or on the structures. Again letting the PVA completely dry out afterwards.

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After it has all set, I used a Matt Spray Varnish (I used ArmyPainter Spray Varnish) to seal all the flock into place. Something unexpected happened, but I actually like the effect. The Clump Foliage slightly reacted with the Varnish slightly frosting. For the record I have never had a problem with any brand of spray varnish frosting on me ever. And it only happened on the clump foliage. SO I can only assume it was a reaction. But I'll let you decide if you like it or not.

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Anywho. I hope you guys find this useful. Let me know if you have any comments or questions. Feedback is always appreciated.
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Re: Hawk 3D Effect Buildings

Postby markb » Thu Jun 12, 2014 8:36 pm

Cool, thanks mate. Btw hairsprays supposed to be good for sealing flock, it's apparently what model railway enthusiasts use so shouldn't react like the varnish did.
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Re: Hawk 3D Effect Buildings

Postby timewizard » Thu Jun 12, 2014 8:45 pm

Very nice Cain. Thank you for listing the products you use, many tutorials just say "use clump foliage" or "woodland scenics flock" without any specifics.

I really like the way they came out. Do you keep some buildings "pristine" and some overgrown? Or are you going to do up all your buildings this way?

Does the clump foliage on the parapets get in the way of gameplay? Or can you still get all the infantry bases lined up on the wall?

And I notice in the single shot of the tall building, the cage in the background. Whether to keep you in or others out of your hobby area, I think it is a very good idea. Especially if it is to keep you in! :)
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Re: Hawk 3D Effect Buildings

Postby Cain Tiberius » Thu Jun 12, 2014 9:38 pm

To be honest I haven't decided weather to keep some 'clean' or not. I'll think about that more when I start building the board.

No the foliage shouldn't effect game play because the infantry are actually inside the building, not on the roof. Also you simply declare which side of the building you're firing from if firing at all.

Ha no the 'cage' is a fire guard to stop the babies from getting hurt. And also to keep them from getting into things I don't want them in.
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Re: Hawk 3D Effect Buildings

Postby timewizard » Thu Jun 12, 2014 9:56 pm

Well your tutorials (both) have been great. I have to say that the building that are included with the starter set are really done well, and thanks to your post I can now get a few extra buildings made.

One last question, you say in the first tutorial that you use the foamboard and 2 thicknesses of card. What are the thicknesses on the cardstock you use?
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Re: Hawk 3D Effect Buildings

Postby Cain Tiberius » Thu Jun 12, 2014 11:17 pm

That I have no idea mate, sorry. I get my card from Hobby Craft. They have many colours card. But only 2 thicknesses. And they're just labeled as backing card and board card. If I can find out, I'll let you know.
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