Batrep shock! KMB might wet himself...
I played my first proper (since the real game went out… not playtesting with proxies) full game of Deadzone last night. I fully meant to take pictures and then totally forgot.
ForcesI’ve got Enforcers and Plague models assembled (the two factions from the core game). Dave (my opponent) chose Plague so I got the Corporation’s bad boys.
In Deadzone you pick a Strike Team up to 70 points. We realised that’s quite hard! You have to make some tough choices.
Dave took: 1x Stage 1, 2x Stage 2s, 3x Stage 3s and 1x Stage 3 with heavy machine gun
I took: 1x Sergeant, 2x Regular Enforcers, 2x Assault Enforcers and 1x Missile Launcher. That left me with 4 points which I spent on 2x Ammo and 1x
AP Ammo.
MissionsYou each draw a mission card from your own faction deck and get one chance to bin it and take another. Missions are secret so you can keep your opponent guessing what you are trying to do. I only scored points (and only 1) for killing Leader and Specialists (which meant only the Stage 1 and 2s) and got the most points for Controlling objective X (5 points) or capturing Y and Z. Of course, you don’t know which is which until you get to a cube and examine it.
The first to 10
VPs wins (or if you wipe out the other side). Once you think you have 10, you declare victory.
The gameIt swung both ways from turn to turn and both of us appeared to be on top at various times. Of course with hindsight it’s actually hard to tell because you don’t know the other person’s mission! I managed to injure both Stage 2s but their resulting Rampage rolls went in Dave’s favour (he rolled an 8 for both) and that gave them the impetus to reach my lines and cause havoc. I eventually killed them but by then they had done the damage and kill half my models. I cleared the board of all Stage 3 plague easily enough but eventually the big brute (which is a bitch to take down) got to me and slaughtered my missile launcher guy (who had only just healed himself with a medi-pack he’d found). That left me with 2 models and, while I’d found the X objective and had in controlled (no enemy models in that cube or adjacent ones) Dave declared victory. He had a kill mission and had scored enough
VPs based on the kills he’d made (Sergeant, 1 normal, 1 assault and 1
ML enforcer). I had 9
VPs (2 Stage 2s killed for 1 point each. Objective Y captured for 2 points and Objective X controlled for 5 points). Beaten by 1 point…curses!
We both really enjoyed it and are looking forward to playing lots more and with other combination and factions. I’ll try to paint it all up asap and also remember to take pictures next time.