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New to BFG, need help

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New to BFG, need help

Postby Drax » Tue Jun 22, 2010 5:18 pm

having had a game or two of Battle Fleet Gothic over the weekend, I am keen to get myself a small 1k Ad Mech based fleet as i love their models.

the problem is i could do with some help with a couple of questions from those that have experience with the game

my first question is that i have read the ad mech article on the BFG resources section of the GW site, and i cannot see any rules which relate to the Ad Mech Cruiser and Light Cruiser, only for the Battleship. there is however reference to other 'Imperial' class ships - am i supposed to use the Ad Mech ship models as 'counts as' versions of those listed?

assuming thats the case, i had intended on taking in my 1k list 3 Falchion escorts, 3 cobra escorts, possibly a defiant light cruiser or one of the regular cruisers and the Ark Mechanicus.

how does that sound? would that work ok?
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Re: New to BFG, need help

Postby Culven » Tue Jun 22, 2010 10:51 pm

If I am understanding the rules correctly, a Mechanicus fleet will use the rules for the various classes listed in the Fleet List and will have additional rules as mentioned in the article. The models themselves would then be built with the weapons appropriate for the class selected. So, if you want to use a Mechanicus Cruiser, you could select a Dictator Cruiser, give the Mechanicus Cruiser model the appropriate weapons/launch bays for the Dictator Class, pay the points listed, and it would follow the Mechanicus special rules.

For your listed fleet, it wouldn't be a legal fleet. The Ark Mechanicus is a Battleship which would require three Cruisers in the fleet. You typically won't be able to play with a Battleship at 1000 points unless you are using Light Cruisers which are cheap enough that you may be able to fit in the Battleship.
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Re: New to BFG, need help

Postby Drax » Wed Jun 23, 2010 12:50 pm

ah, i see.

thanks for your help on both points.

right then, that determines my initial purchases.

i'll re-look at the list/rules and write something propper up

thanks for your help
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Re: New to BFG, need help

Postby Drax » Thu Jun 24, 2010 7:11 pm

i've scaled it down to a 750 points list until i get used to the rules, so this is the list at the moment:

750 Pts - Adeptus Mechanicus Fleet

Squadron (2#, 60 pts)
2 Cobra @ 60 pts (Leadership x7; Torpedo Tubes; Weapon Batteries)
0 Torpedo Tubes
0 Weapon Batteries

Squadron (3#, 90 pts)
3 Cobra @ 90 pts (Leadership x7; Torpedo Tubes; Weapon Batteries)
0 Torpedo Tubes
0 Weapon Batteries

Squadron (3#, 105 pts)
3 Falchion @ 105 pts (Leadership x7; Torpedo Tubes; Weapon Batteries)
0 Torpedo Tubes
0 Weapon Batteries

Squadron (1#, 140 pts)
1 Defiant @ 140 pts (Launch Bay; Launch Bay; Leadership x7; Prow Lance)
0 Launch Bays (Bomber; Fighter)
0 Bomber
0 Fighter/Boat
0 Launch Bays (Bomber; Fighter)
0 Bomber
0 Fighter/Boat
0 Lance

Squadron (1#, 135 pts)
1 Endurance @ 135 pts (Lance; Leadership x7; Port Lance; Starboard Lance; Weapon Batteries)
0 Lance
0 Port Lance
0 Starboard Lance
0 Weapon Batteries

Squadron (1#, 215 pts)
1 Gothic @ 215 pts (Dorsal Lance; Leadership x7; Port Lance; Port Lance; Torpedo Tubes)
0 Lance
0 Port Lance
0 Starboard Lance
0 Torpedo Tubes

Validation Report:
Scenario: Standard Game
Fleet satisfies all enforced validation rules

Total Fleet Cost: 745

Created with Army Builder® - Try it for free at http://www.wolflair.com


hows that look?
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Re: New to BFG, need help

Postby Culven » Thu Jun 24, 2010 7:28 pm

That should be a good fleet for you to learn with. Let us know how it goes for you. If you have any other questions, I will do my best yo help, but I warn you, I haven't played in many years.
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