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glueing

Want to show off your painted figures? Got a cool conversion? Need some ideas?

glueing

Postby niteterror » Sat Jan 15, 2011 9:43 pm

Hay guys ive just got an archon yesturday and my friend is assembling 2 hive tyrants, we both want to know what is the best kind of glue to use for metal on metal and plasic on metal
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Re: glueing

Postby KInG » Sat Jan 15, 2011 9:59 pm

Super Glue. And if you use the best thing we sell, the activator, you will only have to hold them together for 2 seconds instead of 30.

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Re: glueing

Postby skywalker » Sat Jan 15, 2011 10:02 pm

Zap a Gap superglue ia also very good.
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Re: glueing

Postby estarriol » Sat Jan 15, 2011 10:58 pm

For metal to metal and metal to plastic I use epoxy like araldite. I find superglue too brittle in the long tem.
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Re: glueing

Postby Socaddict » Sun Jan 16, 2011 7:29 am

I tend to use a combination of pinning and loctite superglue. Especially for very large/heavy models.
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Re: glueing

Postby Angelwing » Sun Jan 16, 2011 8:32 am

The hive tyrants will need pinning. Its a heavy model and it will fall to bits if coughed on.
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Re: glueing

Postby killmaimburn » Sun Jan 16, 2011 8:56 am

Socaddict wrote:I tend to use a combination of pinning and loctite superglue. Especially for very large/heavy models.
Angelwing wrote:The hive tyrants will need pinning. Its a heavy model and it will fall to bits if coughed on.

THIS over 9000 times.
Big load of text because I'll assume you have no idea what they mean.
Pinning is very easy (I am no herne, heck I'm not a ljundhammer when it comes to painting.. but I can pin, so you can too)
Basically you get a very precise drill (this one, or if your rich and silly this one) you drill a small hole into each piece that your joining.. you then when attaching your joins glue a perfectly fitting (because you choose the correct drill size) piece of paperclip (cheaper than chips).this provides a bit more load bearing to weak joins while it sets and it provides more bits and bobs of the glue to attach too and stuff. (mr6 and others will use multiple thin ones, rather than 1 big one, one model he has has 27 pin events)
With really big things (e.g. giant metal carnifexs , where your pose defies gravity you might need stronger bigger metal wire (I use 2 metres of copper wire I bought from maplins for a fiver ages back) and a handdrill. (although thats a much more brutal experience..the handy thing is that using this is that thats almost all you have to do to start magnetising weapons and creating hot swapable models (get much more for your money) the only extra step is glueing magnets in a larger hole where you would have put one end of a paperclip.

I use a handdrill very similar to this by the way.
Here are some pinning guides 1,2
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Re: glueing

Postby Herne » Sun Jan 16, 2011 7:23 pm

Just on the glue - If a joint is large, or messy (meaning the sides don't sit together flush) I reccomend an epoxy like araldite. It both fills gaps, and if used carefully won't spooge everywhere, and it also holds much harder than superglue over time. The only drawback is that it usually has a dring time of several minutes to an hour, which means clampign pieces in place, or using lumps of bluetack while it is setting. Once set though it is the best option for larger pieces. For pins I always superglue them in place before using either superglue or epoxy. For metal to metal - small pieces: I always use Loctite superglue. Plastic to metal I generally go superglue, but again the same rules apply with the araldite as above.
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Re: glueing

Postby chromedog » Mon Jan 17, 2011 2:31 am

Pinning and a medium thickness superglue (no accelerant apart from blowing on it).
2-part epoxy for larger models.
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Re: glueing

Postby KInG » Tue Jan 18, 2011 12:25 am

Pin vices also available in your own AoS/GF store, from GF9 or GW.
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