Login

Username:


Password:


Remember me



Forgot Password?




 Merchandise




Matt's CoD/building terrain (now just terrain really)

For members to post long running threads about projects they are working on

Re: Matt's CoD/building terrain (now just terrain really)

Postby timewizard » Wed Apr 21, 2010 8:37 pm

Look good. I really like the effect he did on the craters! Any tips for us noobs? :wink:
"I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire." - Erwin Rommel
User avatar
timewizard
Master of Chronomancy
Field Commander
 
Posts: 5896
Joined: Fri Sep 21, 2007 12:00 am
Location: (TWAT Colonial Outpost) in the eastern USA
Medals: 11
Gold Wreath (1) Gold (1) Silver Wreath (1) Bronze (2) Painting Entrant (6)
Blog: View Blog (2)

Re: Matt's CoD/building terrain (now just terrain really)

Postby mattjgilbert » Wed Apr 21, 2010 8:54 pm

He'd never done terrain before (or much drybrushing) so I told him what to do!

Craters were all sprayed chocolate(ish) brown (a colour wolflord havoc was spraying all his skaven and I..er...borrowed it...).

All the following is done wth a large 1/2" brush

1st drybrush all over = tallern flesh
2nd dry brush not to the edges and lighter = tausept ochre
Final drybrush around rim and any prominant edges = dheneb stone

In the middle of the crater heavily drybrush a circle using black but getting lighter as the circle expands (effectively blending the stain in). Drybrush streaks out from the middle to the centre with black too (lightly... getting very light to the eges, again blending the stains to the brown background).

Edges flocked with static grass/coral sand mix (same as I use on my marines). Patches of grass on the rocks are a really nice flock from TSS
User avatar
mattjgilbert
BladeDancer
Daemon Prince
 
Posts: 5847
Joined: Wed Sep 19, 2007 12:00 am
Location: Worthing, UK

Re: Matt's CoD/building terrain (now just terrain really)

Postby timewizard » Wed Apr 21, 2010 9:14 pm

Thanks Matt! I'm not too happy with the way mine came out, I'll give this a try!
"I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire." - Erwin Rommel
User avatar
timewizard
Master of Chronomancy
Field Commander
 
Posts: 5896
Joined: Fri Sep 21, 2007 12:00 am
Location: (TWAT Colonial Outpost) in the eastern USA
Medals: 11
Gold Wreath (1) Gold (1) Silver Wreath (1) Bronze (2) Painting Entrant (6)
Blog: View Blog (2)

Re: Matt's CoD/building terrain (now just terrain really)

Postby mattjgilbert » Wed Apr 21, 2010 9:36 pm

I think the one on the far right must have been his first attempt... I might have to fade out the black a bit in that so it looks less like a big black circle!

I tried the chipped-armour technique from the latest WD on a few spots on the chem plant (edges of the green containers). Seemed to work quite well.
User avatar
mattjgilbert
BladeDancer
Daemon Prince
 
Posts: 5847
Joined: Wed Sep 19, 2007 12:00 am
Location: Worthing, UK

Re: Matt's CoD/building terrain (now just terrain really)

Postby WolflordHavoc » Wed Apr 21, 2010 10:14 pm

mattjgilbert wrote:Craters were all sprayed chocolate(ish) brown (a colour wolflord havoc was spraying all his skaven and I..er...borrowed it...).


You may have bought it as well......
Image
User avatar
WolflordHavoc
Veteran Sergeant
Veteran Sergeant
 
Posts: 300
Joined: Tue Feb 05, 2008 12:00 am

Re: Matt's CoD/building terrain (now just terrain really)

Postby mattjgilbert » Sat Apr 24, 2010 5:42 pm

I've started on some more buildings
Image
User avatar
mattjgilbert
BladeDancer
Daemon Prince
 
Posts: 5847
Joined: Wed Sep 19, 2007 12:00 am
Location: Worthing, UK

Re: Matt's CoD/building terrain (now just terrain really)

Postby timewizard » Sat Apr 24, 2010 7:42 pm

Looking nice Matt.
I like the bombed out factory!
Good LOS blocker and the second floor looks like it would make a great "sniper's nest".
They should look terrific once they've been flocked, grassed and "Mattified"!
"I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire." - Erwin Rommel
User avatar
timewizard
Master of Chronomancy
Field Commander
 
Posts: 5896
Joined: Fri Sep 21, 2007 12:00 am
Location: (TWAT Colonial Outpost) in the eastern USA
Medals: 11
Gold Wreath (1) Gold (1) Silver Wreath (1) Bronze (2) Painting Entrant (6)
Blog: View Blog (2)

Re: Matt's CoD/building terrain (now just terrain really)

Postby mattjgilbert » Sun Apr 25, 2010 11:55 am

Cheers tw

Some more done this morning...almost there I think
Image
User avatar
mattjgilbert
BladeDancer
Daemon Prince
 
Posts: 5847
Joined: Wed Sep 19, 2007 12:00 am
Location: Worthing, UK

Re: Matt's CoD/building terrain (now just terrain really)

Postby timewizard » Sun Apr 25, 2010 1:15 pm

Nice work. The large building, the 'factory', it is a kit? Or did you just use foamcard and bash it together with other stuff?
I might just have to make one of those, I really like the way it came out. Nice rust color on the corrogated roof.
"I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire." - Erwin Rommel
User avatar
timewizard
Master of Chronomancy
Field Commander
 
Posts: 5896
Joined: Fri Sep 21, 2007 12:00 am
Location: (TWAT Colonial Outpost) in the eastern USA
Medals: 11
Gold Wreath (1) Gold (1) Silver Wreath (1) Bronze (2) Painting Entrant (6)
Blog: View Blog (2)

Re: Matt's CoD/building terrain (now just terrain really)

Postby mattjgilbert » Sun Apr 25, 2010 1:44 pm

Roof is mainly mechrite red*

It's an Amera kit.



*Base coat of mechrite red and a little black mixed in
Drybrush mechrite red
Drybrush mechrite red/a little cathlan brown/a little dheneb stone
Drubrush adding more dheneb stone

each stage is a progressively lighter drybrush focusing more on edges
User avatar
mattjgilbert
BladeDancer
Daemon Prince
 
Posts: 5847
Joined: Wed Sep 19, 2007 12:00 am
Location: Worthing, UK

Re: Matt's CoD/building terrain (now just terrain really)

Postby estarriol » Sun Apr 25, 2010 2:26 pm

Very nice.
--
estarriol

See my buildings at: www.templebuilder.wordpress.com

Home of 6mm Miniatures and offbeat 28mm Fantasy goodness: www.rapierminiatures.co.uk
User avatar
estarriol
Mad Dok
Mad Dok
 
Posts: 1145
Joined: Thu Feb 14, 2008 12:00 am
Location: Cave in Sheffield.
Blog: View Blog (2)

Re: Matt's CoD/building terrain (now just terrain really)

Postby mattjgilbert » Sun Apr 25, 2010 7:55 pm

All done. I added some posters like I had with some previous buildings

Warehouse
Image
Image
Image
Image
Image

The tower
Image
Image

The monument
Image
Image
Image
Image

I also thought the monument could do with being defiled so have graffiti on it. And no matter where you are in the universe, some guy called Dean has been there first:
Image

All three together
Image

Next up will have to be the technobridge (I actually found a second one today that Paul had given me, so make that bridge(s)..) and then the big ruin.

The actual images in the gallery are bigger than the lightbox scaled ones if you want more detail.
User avatar
mattjgilbert
BladeDancer
Daemon Prince
 
Posts: 5847
Joined: Wed Sep 19, 2007 12:00 am
Location: Worthing, UK

Re: Matt's CoD/building terrain (now just terrain really)

Postby mattjgilbert » Sun May 02, 2010 12:42 pm

Did the technobridges this morning
Image
User avatar
mattjgilbert
BladeDancer
Daemon Prince
 
Posts: 5847
Joined: Wed Sep 19, 2007 12:00 am
Location: Worthing, UK

Previous



Return to Project Logs




 Social Links