EVENT; Sayonara 6th, alternate timeline campaign.
Posted: Thu May 15, 2014 2:14 pm
Sayonara 6th is an event of my own doing and will take place on the 22nd 26th and 29th of May. All are welcome to join the more the better. I'm hoping this will be a fitting good bye to the edition and as such will use all of the legal expansions and the more over powered the list the better the only restrictions will be all models must be painted (or incur a 3 point kill point penalty) and NOT proxied (conversions welcomed).
Backstory.
The golden throne suffers a catastrophic failure and while holy terror is plunged into chaos the rest of mankind is lost in the depth of space unable to find it's way without the astronomican. Surely this is the end of the Empire for mankind has been forsaken in it's darkest hour.
The guiding light the once drew the Tyranids like a moth to a flame gone the Hive fleets seem lost and still. As disorganised chaos sends them into disarray the ruinous powers move to take advantage. closely watched by the twisted remnants of the Necrontyr.
Seizing on an opportunity to finally turn the tide against mankinds war machine an unspeakable alliance is formed by almost every xenos race. Even the Orks (with information gather by Farsight and handed to the Eldar by the ethereal high council) have been recurited for the biggest Waaaaaaaahhhg the galaxy is likely to ever see.
Will Mankind survive!
Games.
All games will be fort with standard missions but all will include kill points (Purge the alien will have double kill points). I'd like everyone to record kill points and objective points separately (reasons to be revealed later).
There will be a new allied chart for this campaign.
All Imperial forces are battle brothers.
Chaos, Demons, Necrons and Tyranids are all battle brother.
All other Xenos are battle brothers. Tau, Eldar, Dark eldar and Orks.
Imperial Guard are the only exception and can be battle brothers with anyone. Recruited and enslaved the forces of man have been forced to fight brother against brother in a bitter battle of survival.
Games must be fort with imperial on one side and Xenos or Chaos consortium on the other. Chaos consortium and Xenos can ally but will always count as desprit allies.
Backstory.
The golden throne suffers a catastrophic failure and while holy terror is plunged into chaos the rest of mankind is lost in the depth of space unable to find it's way without the astronomican. Surely this is the end of the Empire for mankind has been forsaken in it's darkest hour.
The guiding light the once drew the Tyranids like a moth to a flame gone the Hive fleets seem lost and still. As disorganised chaos sends them into disarray the ruinous powers move to take advantage. closely watched by the twisted remnants of the Necrontyr.
Seizing on an opportunity to finally turn the tide against mankinds war machine an unspeakable alliance is formed by almost every xenos race. Even the Orks (with information gather by Farsight and handed to the Eldar by the ethereal high council) have been recurited for the biggest Waaaaaaaahhhg the galaxy is likely to ever see.
Will Mankind survive!
Games.
All games will be fort with standard missions but all will include kill points (Purge the alien will have double kill points). I'd like everyone to record kill points and objective points separately (reasons to be revealed later).
There will be a new allied chart for this campaign.
All Imperial forces are battle brothers.
Chaos, Demons, Necrons and Tyranids are all battle brother.
All other Xenos are battle brothers. Tau, Eldar, Dark eldar and Orks.
Imperial Guard are the only exception and can be battle brothers with anyone. Recruited and enslaved the forces of man have been forced to fight brother against brother in a bitter battle of survival.
Games must be fort with imperial on one side and Xenos or Chaos consortium on the other. Chaos consortium and Xenos can ally but will always count as desprit allies.