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Barahammer: 40k Kill Teams

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Barahammer: 40k Kill Teams

Postby Baragash » Mon Apr 04, 2011 6:02 pm

So I'm considering writing a system for 40k Skirmish, based on merging LotR SBG and 40k (duh! ;) ).

Is this of interest to anyone?
Last edited by Baragash on Mon Apr 04, 2011 6:49 pm, edited 1 time in total.
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Re: Barahammer: 40k Kill Teams

Postby ruffian4 » Mon Apr 04, 2011 6:12 pm

Yeah, sounds good.
I did one a while back (will try to find it, had to totally re-install a while back, so some stuff is kaput).
How about some necromunda input, too?

What sort of points cost are you thinking of, assuming something like the codex ones???
Small units vs individuals?
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Re: Barahammer: 40k Kill Teams

Postby killmaimburn » Mon Apr 04, 2011 6:43 pm

Regardless of my feelings, my lot won't play it with me.But I wish you well.
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Re: Barahammer: 40k Kill Teams

Postby Baragash » Mon Apr 04, 2011 6:48 pm

ruffian4 wrote:What sort of points cost are you thinking of, assuming something like the codex ones???
Small units vs individuals?


Individuals. Points stay as 40k to start with, they can be adjusted later if the system works.

ruffian4 wrote:How about some necromunda input, too?


I don't particularly like Necromunda/2nd Ed or at least in comparison I much prefer LotR as a Skirmish system. However, that doesn't mean there aren't things in Necromunda worth looking at.
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Re: Barahammer: 40k Kill Teams

Postby timewizard » Mon Apr 04, 2011 9:19 pm

ruffian4 wrote:Yeah, sounds good.
I did one a while back (will try to find it, had to totally re-install a while back, so some stuff is kaput).


This one?
ruffian skirmish.pdf
(61.82 KiB) Downloaded 65 times
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Re: Barahammer: 40k Kill Teams

Postby Baragash » Tue Apr 05, 2011 7:00 am

So stats would convert like this:
F = WS/roll to hit needed for BS (possible need for bonus for BS6+)
S = S
D = T + points of save (ie 6+ save = 1 point of save, 5+ save = 2 points of save etc)
W = W
A = A
C = TBC (need to do some probability work here)

M = have some ideas need to compare sone models
W = as M
F = if model has Inv then gets points equal to wounds passing on score equal to Inv. FnP may get involved here or not, have a couple of ideas

SM
F4/3+ S4 T8 W1 A1 C?

IG
F3/4+ S3 T5 W1 A1 C?

Ork
F4/5+ S3 T5 W1 A2 C?

DE
F4/3+ S3 T5 W1 A1 C?

Weapons would retain their current profile except AP would be redundant (though AP1/2 might get special rules).

Movement would convert at (brainstorming, need to check some stuffs):
40k 6" = Normal LotR"
SnP = LotR-1"
Fleet = LotR+1"
Cavalry/Beast/Bike = 10"
(There may be a few other cases that I need to think about)
Last edited by Baragash on Tue Apr 05, 2011 7:06 am, edited 1 time in total.
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PostThis post was deleted by Baragash on Tue Apr 05, 2011 9:04 am.
Reason: Double post from mobile :-(

Re: Barahammer: 40k Kill Teams

Postby ruffian4 » Tue Apr 05, 2011 10:56 am

timewizard wrote:
ruffian4 wrote:This one?

A work of genius!
Cheers!

Not familiar with the stats, are they lotr?
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