by LordMalekTheRedKnight » Sun Jul 06, 2008 12:12 am
Plague Zombie [Nurgle Daemons] Combat Patrol (390 pts)Sludge Beast [1 Beast of Nurgle]: Noxious Touch = 45ptsPlague Zombie pack #1 [5 Plague Bearers] = 75ptsPlague Zombie pack #2 [6 Plague Bearers] = 90ptsPlague Zombie pack #3 [6 Plague Bearers] = 90ptsPlague Zombie pack #4 [6 Plague Bearers] = 90pts
by Culven » Sun Jul 06, 2008 12:58 am
by LordMalekTheRedKnight » Sun Jul 06, 2008 1:03 am
Culven wrote:If you can't get hold of a Fen Beast, you could always model something similar. Some zombie and skelton parts, green stuff, and even some dribbles of super glue (the thicker kind), and bob's your uncle.
Culven wrote:As for the Zombie theme, I really like what you have done. I hope it proved equally amusing on the table.
by killmaimburn » Sun Jul 06, 2008 9:00 am
LordMalekTheRedKnight wrote:- Slow & Purposeful, low Init...
ruffian4 wrote:Handy fellow, this kmb...Like Ahriman delving the paths of the webway ...
by LordMalekTheRedKnight » Sun Jul 06, 2008 11:42 am
killmaimburn wrote:I don't know really, 4th ed, you have 12 models on the table that can be screened by cover or land in cover, that will get a shot a lot on approach...
killmaimburn wrote:5th ed FNP is significantly less grovey, landing in terrain hurts a lot (I seem to remember it gets passed FNP? ) and your attacking everything last when you get there (not a big deal since your INt2 anyway but same time as fist may make a difference)
killmaimburn wrote:and evaluate it on that scale before buying the whole thing
by killmaimburn » Mon Jul 07, 2008 9:12 am
LordMalekTheRedKnight wrote:going last in CC isnt a big deal
LordMalekTheRedKnight wrote:24 models isnt the "horde" i was originally aiming for, but it still outnumbers MEQs 3:2 and equals the numbers in Tau/Eldar forces etc,
by LordMalekTheRedKnight » Mon Jul 07, 2008 10:37 am
killmaimburn wrote:I don't think you'll use cover, you'll be wanting to charge, you'll be wanting to be close,
killmaimburn wrote:...meq.If I'm not outnumbered 3\4:1 and my opponent hasn't loads more special weapons\rules and twice as many units ..then someone has been daft (cheesemonger )
killmaimburn wrote:I'd add some nurglings (bits of shattered zombie crawling along)
killmaimburn wrote:and possibly 5 horrors (filth sprayers\undead archers) just to give it that flavour and versatility you seem to set your standards by.(it also makes it a tactically more adaptable list when facing swarms\mech and better CC stuff.
killmaimburn wrote:(I still haven't got round to playing new orks, but what would 2x 180point orc mobs on charge do to you when you got close enough? Genuine question rather than a rhetorical one)
by killmaimburn » Mon Jul 07, 2008 11:17 am
LordMalekTheRedKnight wrote:and i was being serious when i asked: can anyone think of a better way of representing Plague Zombies?
LordMalekTheRedKnight wrote:was thinking of that, then i remembered the 2W limit on CP.
by LordMalekTheRedKnight » Mon Jul 07, 2008 11:28 am
killmaimburn wrote:LATD
killmaimburn wrote:and creature feature random encounters have precise rules for them...
killmaimburn wrote:thousand sons have mindless automatata with a necromancer (basically...although that is a bit elite forces -where as you seem to be aiming for farmers digging themselves out of a grave due to lure Y)
killmaimburn wrote:But no, using only the current codexs and not chapter approved etc I can't think of a better unit to represent unskilled lower rank zombies
killmaimburn wrote:I hope I provided some ideas)
by ruffian4 » Mon Jul 07, 2008 11:58 am
killmaimburn wrote:If this is a masked ball, then the other bits of him are off spiking the teachers punch.
by LordMalekTheRedKnight » Mon Jul 07, 2008 12:37 pm
ruffian4 wrote:You've gone for the slow "shambling hoard" type gorefest.
ruffian4 wrote:What about the other direction, the mad and lightning quick "rage virus" type, or a mixture of the two?
ruffian4 wrote:PDF = dark eldar warriors,PDF commander = haemonculous,Ogrys = grotesques,Resident evil doggies = warp beasts.
by ruffian4 » Mon Jul 07, 2008 12:38 pm
by killmaimburn » Mon Jul 07, 2008 7:52 pm
LordMalekTheRedKnight wrote:i had looked into LATD before. would i need anything else as my min. Troops requirement? and arent there issues now the CSM book has been updated?
by LordMalekTheRedKnight » Mon Jul 07, 2008 8:27 pm
by killmaimburn » Mon Jul 07, 2008 9:23 pm
LordMalekTheRedKnight wrote: im not sure it would be much fun only 2 units, just moving everything forward for 5 turns before charging
LordMalekTheRedKnight wrote:less transportable
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