KInG wrote:i said I was the noob !!
)
Also helps that spack fixed teh code that made that work (I was ploughing at it for a good couple of days wondering why I couldn't do what Tim could
.
Re avatars..I've been having a fiddle (Mostly with the old jasc animation shop) I can't make anything gif like that is less than 8kbs
I was just wondering a few things
1) how many folks here think moving gifs are the most annoying distracting thing in the world and how many folks think they are neat.
2) What kind of sliding scale of performance drop\cool factor sounds permisiable.e.g at the mo its (80 x 80 pixels 6kb) Warseer is (80 by 80 pixels or 19.5 KB) Dakka is (120x120 no kb limit listed)
So if I say the image below took me an hour to shrink to 9kbs (is stripped of nearly all colour and is only 5-6 frames..
And the big one is the original
I would advocate that pushing the avatar size up to 14-18kbs is reasonable and allows us to have a bit of fun.
However I appreciate that as asked point1 this might not be everyones cup of tea and as point 2 it might slow stuff a bit..so what are folks views on each point?
EDIT it also means that new folks defecting from others sites can easily port over their avatars without too much hassle if we went up to say 19.5