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Dark Eldar Armies

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Re: Dark Eldar Armies

Postby timewizard » Fri Feb 18, 2011 12:24 am

KInG wrote: so will look at creating more infantry killing potential next.

Ravager with 3 disintegrator cannon. 8)
You get 9 ST5 AP2 shots that hit on 3+ and you can fire all 3 at cruising speed due to aerial assault! :twisted:
Add in retrofire Jets for 5 points and you can deep strike behind enemy lines for some infantry blasting goodness.
But you might only get 1 turn of shooting in. :(
"I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire." - Erwin Rommel
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Re: Dark Eldar Armies

Postby KInG » Fri Feb 18, 2011 7:57 am

I have two in my current list and the third has all dark lances. The two with disintergrators killed Dante and his sanguine guard last night in one round of shooting.
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Re: Dark Eldar Armies

Postby Nightbringer » Sat Feb 19, 2011 4:25 pm

Those Wyches are firkin deadly!
"......Will everyone stop getting shot!....."

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Re: Dark Eldar Armies

Postby timewizard » Sun Feb 20, 2011 3:00 am

Nightbringer wrote:Those Wyches are firkin deadly!

They are if you equip them right, and adding a Hekatrix with the right wargear helps too.
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Re: Dark Eldar Armies

Postby KInG » Sun Feb 20, 2011 1:32 pm

yes wyches are good versus most opponents, infact i love going in v lts of power weapons unless i have fnp coz i still get my save...

only thing that cofuses me is we get a 4+ inv for ?
and then we're WS4 ? why
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